WoW Burning Crusade Guide

28/07/2022 11:52:02
Game Guides , World Of Warcraft , WOW Gameplay Guides

WoW Burning Crusade Guide

World of Warcraft: The Burning Crusade (2007)

"Imprisoned for ten thousand years. Banished from my own homeland. And now, you dare enter my realm? You are not prepared." - Illidan Stormrage

The Burning Crusade, also known as World of Warcraft: TBC, is World of Warcraft's initial expansion. It was first revealed on October 28, 2005, and it was made available on January 16, 2007, in North America, Europe, and Australia; February 2, 2007, in Korea; April 3, 2007, in Taiwan and Hong Kong; and September 6, 2007, in mainland China.


In this expansion, WoW players were able to enter Outland, the destroyed home of the Orcs, through the Dark Portal. Along with new zones, instances, and raids, the expansion also added the Blood Elves and the Draenei as new playable races.

The Lore of WoW: The Burning Crusade

The Burning Legion's ravaging demons flooded Azeroth when the Doom Lord Kazzak reopened the Dark Portal to Outland. To stop the invasion at its source, expeditions from the Horde and Alliance passed through the gateway, assisted by their new blood elf and draenei allies. The Horde made contact with the Mag'har, 'uncorrupted' orcs who had not taken part in their race's initial invasion of Azeroth, while the Alliance found several of its heroes who had entered the portal many years earlier on Outland's desiccated Hellfire Peninsula. The expedition into Outland drew Horde and Alliance armies deeper into conflict with Legion agents and Illidan Stormrage's lieutenants, who had seized control of the shattered realm.

The Black Temple

Illidan the Betrayer had built a mighty stronghold for his warriors within the Black Temple, a former draenei citadel, in his attempt to rule over all of Outland. However, his power started to decline after the fall of some of his closest allies, including Lady Vashj, the ruler of the Illidari Naga, and Kael'thas Sunstrider, the treacherous former leader of the blood elves. The resulting window of opportunity allowed Akama, an elder sage of the devolved draenei known as the Broken, to rise in rebellion against the self-proclaimed "Lord of Outland." Together with Illidan's former jailer, the fixated night elf Maiev Shadowsong, Akama assisted a group of heroes to infiltrate Illidan's seat of power and put an end to the Betrayer's rule once and for all.

The Gods of Zul'Aman

The troll warlord Zul'jin retired to Zul'Aman, the home of the Amani trolls, after years of conflict with the ancient Horde, where he enlisted the aid of enigmatic dark forces to reassemble his army. Zul'Aman was attacked by treasure hunters when the attention of Azeroth was on the battle against the Burning Legion and the journey to Outland, reigniting Zul'jin's enmity for the outside world and in particular the high elves of Quel'Thalas. The enraged Zul'jin declared war on both the Horde and Alliance after learning that these newly branded "blood elves" had joined the Horde during his absence. Zul'jin makes an effort to awaken ancient animal gods to harness their power to gain the upper hand, but he is killed by a group of heroes before his schemes can be carried out.

Fury of the Sunwell

Kael'thas Sunstrider went back to the blood elf city of Silvermoon shortly after his loss in Outland. Rather than leading his people to glory as he had promised, the disgraced prince betrayed them. Kael'thas planned to conjure the demon lord Kil'jaeden onto Azeroth by using the famous Sunwell, the source of the blood elves' magical strength. Anveena, the mortal manifestation of the Sunwell, and a dragon named Kalecgos helped the heroes of the Horde and Alliance narrowly defeat Kael'thas and Kil'jaeden during the Shattered Sun Offensive, albeit Anveena gave her life in the process. The Sunwell was then rekindled and made pure by the draenei prophet Velen using the power of the naaru M'uru.

New Allies and Enemies

Two new playable races were added in The Burning Crusade.


  • Blood elf: In the expansion, a group of former Alliance members joins the Horde. Lord Lor'themar Theron, the Regent, is their leader. Silvermoon City is home to the blood elf government. Thalassian is the language they speak, and their racial mount is a bird-like creature called a hawkstrider.


  • Draenei: One group of eredar who have not been corrupted joins the Alliance. It is their prophet Velen who guides them. Exodar is home to the draenei's capital. They speak Draenei, and their national animal is the elephant-like elekk.


With the addition of blood elf paladins for the Horde and draenei shamans for the Alliance, the expansion also makes it possible to play formerly faction-exclusive classes on the rival faction.

New Mounts

Every new race was given a special mount:


  • Blood elf: The hawkstrider (originally called a cockatrice). These mounts can be found outside Silvermoon City's front gate. Although they are red rather than blue like Alliance mounts, blood elf paladin mounts are identical to Alliance mounts.


  • Draenei: The elekk. These mounts can be found outside The Exodar.

Flying Mounts

Only level 70 players in Outland can use flying mounts (this was changed to level 60 in patch 3.2.0). The wyvern and gryphon are the respective standard mounts for the Horde and Alliance. The armored wyvern and armored gryphon are epic mounts.


There are also uncommon flying mounts like the fast netherdrake and the netherdrake. The unarmored netherdrake may be acquired by completing a series of missions, and an armored nether drake can be acquired by finishing in the top 0.5 percent of an Arena season. In addition, the nether ray flying mount was added in patch 2.1.0.


The normal flying mount costs 50g and training costs 225g. A skill level of 150 (epic mount) is needed to train for flying mounts, which raises the skill level to 225. The training for the epic form of the flying mount cost 5,000g, and the purchase price was 100g. It takes 225 riding abilities to train for epic flying mounts, and it gets better to 300. Prices are discounted according to faction reputation.


At level 60, Druids are given the ability โ€œFlight Formโ€ and have speed comparable to a standard flying mount. Druids can either wait until level 71 to train an epic flight form without completing the quest chain, or they can get the quest at level 70. The quest requires you to buy a riding skill of 300.


New rare mounts are also available as drops from high-end instances such as Karazhan.

New Locations

Starting Areas

In the Eastern Kingdoms, the blood elves have two new starting locations:


Levels 1โ€“10 at Eversong Woods

Levels 10โ€“20 in Ghostlands


Similar to this, the draenei have two starting locations off Kalimdor's western coast:


Levels 1โ€“10 in Azuremyst Isle

Levels 10โ€“20 on Bloodmyst Isle

These starting locations are used in one or more distinct instances even though they are regarded as being a part of Azeroth and are visible on its world map. You must therefore go through an instance portal to enter them if you are traveling by mount or on foot from other old-world zones, such as Eastern Plaguelands. Furthermore, even with a Flight Master's License, players are not permitted to fly in these areas.

Outland

Outland, a brand-new continent or world, is included in the expansion and accessible via portals in several significant cities as well as the Dark Portal in the Blasted Lands. There are both interactive and non-interactive detailed maps available for use.


The following zones are found in Outland:


  • Hellfire Peninsula โ€” Levels 58-63

  • Zangarmarsh โ€” Levels 60-64

  • Terokkar Forest โ€” Levels 62-65

  • Nagrand โ€” Levels 64-67

  • Blade's Edge Mountains โ€” Levels 65-68

  • Netherstorm โ€” Levels 67-70

  • Shadowmoon Valley โ€” Levels 67-70

High-level Dungeons

The expansion has added several new dungeons, many of which have separate wings to speed up runs. Some of these can be found in both Outland and Azeroth. Tier 4, Tier 5, and Tier 6 armor pieces are among the numerous new items found in the dungeons.


Azeroth

  • Karazhan in Deadwind Pass

  • Caverns of Time in Tanaris

  • Zul'Aman in Ghostlands (added in patch 2.3)

  • Isle of Quel'Danas in Quel'Thalas (added in patch 2.4)

Outland

  • Hellfire Citadel, located on the Hellfire Peninsula

  • Coilfang Reservoir in the Zangarmarsh

  • Auchindoun in the Terokkar Forest

  • Tempest Keep outside Netherstorm

  • Gruul's Lair in the Blade's Edge Mountains

  • Black Temple in the Shadowmoon Valley

Raiding and Instance Changes

All upcoming raids will have a maximum player limit of 25. (older raids will remain at a 40-player cap, at least for now). This was done to increase the number of players who could take part in epic raids and to give encounters more freedom and flexibility.


Additionally, high-level instances have a feature that gives players the choice between running the instances on Normal and Heroic difficulties. Normal level 60โ€“70 instances would become much harder level 70 instances with better loot as a result. Every hard mode instance's final boss will drop epic items, and every other boss will drop tokens to unlock Shattrath-exclusive gear. A purple portal will appear to indicate these instances.


Profession Changes

Jewelcrafting and socketed items

Jewelcrafting enables the creation of rings, ornaments, necklaces, and unique gems that can be incorporated into predetermined items known as Socketed Items.

New specializations and profession abilities

The expansion raises the level of professions from Artisan (300) to Master (375). This can go up to 390 for some races and professions (for gnomish engineers, draenei jewelcrafters, tauren herbalists, and blood elf enchanters).


In addition, characters can benefit from numerous new recipes, enchantments, patterns, and schematics as well as new specializations within each profession.

PvP Features

Eye of the Storm

Outland is the home of a brand-new battleground known as Eye of the Storm (or Eots). The gameplay on this battlefield combines elements of holding territory and capturing the flag. In its bracket, each team has 15 players with levels 61โ€“69, 70โ€“79, 80โ€“84, and 85.

Team PvP Arena

Since the advent of Arena PvP, level 70 players have had the opportunity to participate in these matches and win rewards. Even the most potent PvE rewards can't compare to the rewards from the arena. There are currently three arenas: the Circle of Blood in the Blade's Edge Mountains, the Ruins of Lordaeron, and the Ring of Trials in Nagrand.

WoW: The Burning Crusade Classic

Launched in June 2021, World of Warcraft: Burning Crusade Classic (shortened as BC Classic or BCC and often called TBC Classic) is a server option for The Burning Crusade.


the Burning Crusade Classic let players access the primary questing materials and early endgame equipment. This implies that characters will be able to level through places like Nagrand, Zangarmarsh, and the Hellfire Peninsula. Once they reach level 70, they can choose between the Aldor and Scryer factions in Shattrath City and buy a flying mount.

Notable Changes

  • "Seal of Blood" and "Seal of Vengeance" are available to both factions.

  • Players can create draenei and blood elf characters during the pre-patch and level them before the Dark Portal opens.

  • Arena teams will be able to hold double the normal amount of players.

  • Throughout Burning Crusade Classic, using Leatherworking drums will invoke the Tinnitus debuff, preventing reuse for two minutes.


The Burning Crusade was considered the peak of WoW content. This first WoW expansion received almost universal praise from critics and players upon release. World of Warcraft: The Burning Crusade sold nearly 2.4 million copies in its first 24 hours and roughly 3.5 million in its first month, making it the best-selling PC game of 2007 in North America and Europe and the third fastest-selling PC game of all time (behind Wrath of The Lich King and Cataclysm).


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