Wintertodt [Old School] -10%

Wintertodt Old School

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The Wintertodt is a minigame-style boss that is fought using skills rather than combat. It is located in the Northern Tundras in Great Kourend, bringing a storm of perpetual winter and unfathomable cold. According to the look-out, it is unclear what the Wintertodt actually is, but its ability to alter the weather to extremely low temperatures has earned it notoriety among the people of Great Kourend.

Players must assist pyromancers, a special group of Arceuus mages, to keep the Wintertodt at bay. As servants of the sacred flame, only they know the spells required to subdue the Wintertodt, so they are heavily relied upon in the defence of Great Kourend. While their magical abilities are extraordinary, their skills in other areas are limited, and thus require assistance from skilled adventurers.

In order to help subdue the Wintertodt, players are required to have at least level 50 in Firemaking. Favour with any of the cities of Great Kourend is not required. Skill levels in Herblore, Fletching, Woodcutting and Construction do not affect the speed of their related activities at all, however having higher levels grant more experience (see section Experience rates).

The Wintertodt is considered to be a boss, not a minigame, and dying here is unsafe. The normal rules for loss of items applies, and Hardcore Ironmen will lose their Hardcore status if they die here.


Requirements : 

Level 50 firemaking is required to participate in the Wintertodt fight.
Completion of Druidic Ritual is required to pick bruma herbs, which are used to create rejuvenation potions.
Owning a player-owned house is required to gain Construction experience from repairing broken braziers. 

Reward : 

The rewards for defeating the Wintertodt are based on the player's reward points acquired throughout the fight. Players must collect a minimum of 500 points in order to be rewarded for their efforts.

The reward will consist of a supply crate and Firemaking experience (100x the player's level in Firemaking). A supply crate will give a minimum of two loots on the rewards table. Points above the minimum 500 will go towards extra reward rolls. A guaranteed extra roll is given for every 500 points. Points lower than this threshold will give a chance ([points]/500*100%) of an extra reward roll.

Players earn experience and reward points based on the activities they perform during the battle. The following activities provide reward points:


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