
Blueprints are the most important progression unlock in ARC Raiders. Each one permanently adds a crafting recipe to your Workshop, letting you build weapons, attachments, medical tools, and utility items on demand instead of relying on random drops. With over 75 blueprints in the game and container drop rates around 1–2%, completing your collection through raiding alone takes hundreds of hours.
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A blueprint in ARC Raiders is a one-time consumable that permanently unlocks a crafting recipe at your Workshop in Speranza. When you find one during a raid, it sits in your inventory like any other item — which means you can lose it if you die before extracting. The safest approach is to place it in your Safe Pocket immediately, which guarantees it survives even if the raid ends badly.
Once you're back in Speranza, open your inventory, right-click the blueprint, and select Learn and Consume. The recipe is permanently added to the relevant Workshop station — Gunsmith for weapons, Medical Lab for healing items, and so on. From that point you can craft unlimited copies as long as you have the right materials and station tier. Duplicate blueprints sell for 5,000 coins, making them a consistent income source as your collection grows.
Over 75 recipes span every Workshop station. Weapon blueprints include standout options like the Bobcat rifle, the Tempest SMG, the Jupiter hand cannon, and the Equalizer — each unlocking a reliable crafting path for endgame loadouts. Attachment blueprints cover recoil-reducing grips, extended barrels, and expanded magazines that improve weapon performance across Tier II and III.
The Explosives Station houses recipes for the Wolfpack and Anvil Splitter, while the Medical Lab unlocks the Vita Spray and Surgery Kit. Utility blueprints are among the most sought-after — the Snap Hook grants grapple-based mobility, the Photoelectric Cloak provides temporary stealth, and the Door Blocker lets you control access points. The Refiner produces advanced components like Mechanical Parts and Electrical Parts used across all other stations. Each blueprint requires a specific Workshop station at a specific tier, making upgrade planning and blueprint collection deeply interconnected.
Drop rates average 1–2% from containers, with no knockout system — duplicates appear long before your collection is complete. Certain events are tied to specific blueprints: the Tempest drops during Night Raids, the Vulcano in Hidden Bunker events, and the Jupiter and Equaliser in Harvester encounters. Even with targeted farming, completing a full set means hundreds of runs.
Dam Battlegrounds offers dense loot along the Dam Ledge and Broken Bridge Cache. Blue Gate rewards players in the locked Village center and Pilgrim's Peak. Stella Montis concentrates containers in the Assembly Workshops and Loading Bay. Buried City and Spaceport — particularly the Launch Tower area — round out the map pool with their own hotspots.
Specific quests guarantee blueprints: Sparks Fly → Trigger Nade, Greasing Her Palms → Lure Grenade, Industrial Espionage → Burletta, Major's Footlocker → Hullcracker. Weekly Trials (level 15+, five per week) award blueprints at score milestones. Trophy Display stages also offer top-tier recipes as fixed rewards.
We coordinate via live chat for an in-game meetup on your platform. The blueprint is traded to your character — learn and consume it in Speranza to add the recipe permanently. Delivery completes within minutes across PC, PS5, and Xbox.
Place the blueprint in your Safe Pocket immediately after receiving it. The Safe Pocket guarantees the item survives even if you die. If you forget and lose the blueprint, contact our support team to arrange a replacement delivery.
Yes. Learned blueprints reset when you depart on a new Expedition — this applies to all blueprints regardless of how you obtained them. Many players wait until after their Expedition departure to purchase blueprints for their new cycle.
Yes. You can order individual blueprints by name — whether it's a specific weapon like the Tempest or a utility recipe like the Snap Hook. Availability depends on current stock.
Let us know before delivery which blueprints you already own, and we'll avoid sending duplicates. If a duplicate is delivered by mistake, you can sell it in-game for 5,000 coins, or contact us to arrange a replacement.





