Arc Raiders: How Many Quests Are There?
20.04.2026 - 05:15:31
Arc Raiders , Game Guides

Doing quests in Arc Raiders is one of the surefire ways to progress through the game. The problem is, keeping track of these quests can be hard.
If you don't have a tracker to guide you, let this guide serve as one. Arc Raiders is filled to the brim with many quests. Doing each quests will unlock lots of great rewards and if you know what to do and how many quests there are to go through, you're going to have to go through.

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How Many Quests Are There in Arc Raiders?
Right now, there isn't a single fixed number you can lock in and say “that's the total quest count forever.” Arc Raiders follows a live-service structure, so quests are update-dependent and seasonal. That said, based on available playtests, leaks, and comparable extraction shooters, you're looking at roughly 60 to 100 structured quests at launch, with more added over time.
Here's how that number typically breaks down:
Quick Summary List:
- Main story quests: ~25 to 40
- Side/optional quests: ~20 to 30
- Repeatable missions: Unlimited (rotating pool)
- Event/seasonal quests: 10 to 20 per season
Main quests are your backbone. These push you through the world, introduce factions, and unlock systems. Side quests fill in gaps, give you resources, and flesh out the setting. Repeatables are where the game stretches its legs, keeping you grinding long after you've cleared the main path. Seasonal quests rotate in and out, adding temporary objectives with exclusive rewards.
Progression-wise, quests are spread across early, mid, and late stages. Early quests teach survival and extraction basics. Mid-game quests push you into riskier zones. Late-game quests lean heavily into optimization, rare loot hunting, and tougher enemies.
So if you're expecting a traditional RPG with a clean checklist, that's not what you're getting. Think evolving content instead of a static list.
Arc Raiders Quest Structure Explained
Quests in Arc Raiders are built around the extraction loop. You're not just ticking boxes. You're planning runs, managing risk, and deciding what's worth carrying out.
Early game is straightforward. You get simple objectives like scavenging materials, eliminating basic enemies, or reaching certain locations. These quests ease you into the rhythm of entering a zone, completing tasks, and extracting safely.
Mid-game starts layering complexity. You'll get multi-step objectives that require you to hit multiple points in one run. This is where efficiency starts to matter. If you're not stacking objectives, you're wasting time.
Late game is where things tighten up. Quests become less about completion and more about execution. You're dealing with tougher enemies, contested areas, and limited resources. Mistakes cost you progress.
Quests are mostly linear in progression but flexible in execution. You won't see heavy branching story paths, but you do have freedom in how you approach objectives. You can go solo, run co-op, or prioritize different goals depending on your loadout.
Quests also unlock key systems. You're not just gaining XP. You're opening access to better gear, crafting options, and new zones. If you ignore quests entirely, you'll hit a wall pretty quickly.
Here's a simple way to think about progression efficiency:
Total Progression Time=Main Quests+Side Quests+Repeatable Missions Efficiency Factortext{Total Progression Time} = text{Main Quests} + text{Side Quests} + text{Repeatable Missions Efficiency Factor}Total Progression Time=Main Quests+Side Quests+Repeatable Missions Efficiency Factor
That last part matters more than you think. If you're inefficient with repeatables, your total playtime balloons.
How Long Does It Take to Complete All Quests?
Completion time depends heavily on how you play. Arc Raiders is not a game where everyone finishes at the same pace.
If you're focused and efficient, you can clear the main questline relatively quickly. But once you factor in side quests and repeatables, the timeline stretches.
Estimated Completion Times:
- Fast players (speed focus): 20 to 30 hours
- Average players (standard progression): 35 to 50 hours
- Completionist players (100% content): 60+ hours
Solo players usually take longer. You're handling everything yourself, and mistakes are more punishing. Co-op players can split responsibilities, clear objectives faster, and survive tougher encounters.
Difficulty also plays a role. If you're constantly engaging enemies instead of focusing on objectives, your runs get longer and riskier. Efficient players avoid unnecessary fights and extract early when needed.
A speed-focused player might chain objectives in one run and avoid combat entirely. A casual player might explore more, fight more, and take longer routes.
Here's a quick example:
You enter a zone with three objectives. A fast player completes all three in one run and extracts. A casual player completes one, fights enemies along the way, and extracts later. Multiply that difference across dozens of quests and you see how the gap grows.
Do Quests Reset or Repeat in Arc Raiders?
Not all quests behave the same way.
Main and side quests are generally one-time completions. Once you finish them, they're done. These are your progression anchors.
Repeatable missions are a different story. These are designed to keep you playing. They refresh regularly and often tie into resource farming, faction reputation, or gear upgrades.
Seasonal quests sit somewhere in between. They're temporary, tied to events or updates, and disappear once the season ends.
Repeatables are crucial for long-term gameplay. They're how you farm materials, gain experience, and stay competitive. If you ignore them, you'll fall behind in gear progression.
They also influence how you approach runs. Instead of focusing on a single objective, you'll stack repeatables with other quests to maximize efficiency.
In terms of leveling and loot, repeatables are your backbone. Main quests get you started, but repeatables keep you going.
Best Way to Progress Through Quests Efficiently
If you want to move fast, you need a plan. Running quests one at a time is the biggest mistake you can make.
The best approach is to stack objectives and minimize wasted movement.
Checklist for Efficient Questing:
- Accept multiple quests before entering zones
- Combine objectives in single runs
- Prioritize high-reward quests first
- Avoid unnecessary combat detours
A practical example:
You have three quests. One asks you to collect materials in Zone A. Another asks you to eliminate enemies in the same zone. The third requires scanning an area nearby. Instead of doing three separate runs, you knock them all out in one trip.
That's how you cut your playtime in half.
Group play can speed things up even more. One player focuses on combat, another handles objectives, and a third scouts. Solo players need to be more cautious, but they can still be efficient by planning routes ahead of time.
Also, know when to switch gears. If a quest is too risky for your current loadout, farm first, upgrade, then come back.
Common Mistakes Players Make With Quests
A lot of players slow themselves down without realizing it.
One of the biggest mistakes is ignoring quest stacking. Running separate missions for each objective wastes time and resources.
Another issue is completing low-value quests too early. Some quests offer minimal rewards compared to the effort required. If you prioritize them incorrectly, you delay your overall progression.
Travel routes matter more than people think. Running back and forth across the map adds up quickly. Efficient players plan paths that hit multiple objectives in one go.
Over-focusing on combat is another trap. Not every fight is worth it. If an enemy isn't tied to your objective, you're better off avoiding it.
Finally, missing optional quests can hurt you. Some of these provide valuable rewards or unlocks that make later stages easier. Skipping them might save time now but cost you later.
Arc Raiders Quest Count vs Other Games
Compared to other extraction or co-op shooters, Arc Raiders sits in an interesting spot.
It doesn't have the massive quest lists of traditional RPGs. You're not looking at hundreds of handcrafted story missions. Instead, it balances structured quests with repeatable content.
Games like Destiny 2 or The Division also rely heavily on repeatables and seasonal content. Arc Raiders follows a similar model but leans more into the extraction gameplay loop.
Pacing is different too. Traditional RPGs let you complete quests in a controlled environment. Here, every quest carries risk. You can lose progress if you fail to extract.
Replayability is where Arc Raiders shines. Even if the base quest count seems lower, repeatables and seasonal updates keep the game active.
So does the quest count feel short or long? It depends on how you play. If you only care about main quests, it's relatively short. If you engage with the full system, it stretches out significantly.
Should You Focus on Quests or Farming?
This is where a lot of players get stuck.
Early on, quests are your priority. They unlock systems, gear, and new areas. Farming too early slows you down because you're missing key upgrades.
Mid-game is where things shift. Some quests become harder, and farming starts to make more sense. You'll need better gear to handle tougher objectives.
Late game is a mix of both. You're completing high-level quests while farming resources to optimize your loadout.
The best approach is a hybrid strategy. Don't treat quests and farming as separate activities. Combine them.
For example:
You enter a zone for a quest objective. While you're there, you gather resources and complete repeatables. One run, multiple gains. That's how you stay efficient.
Quest Type Breakdown Table
Quest Type | Estimated Count | Repeatable | Purpose |
Main Story Quests | 25–40 | No | Core progression, unlock systems |
Side Quests | 20–30 | No | Extra rewards, world building |
Repeatable Missions | Unlimited | Yes | Farming, XP, long-term progress |
Seasonal/Event | 10–20/season | Limited | Time-limited rewards |
FAQ
How many quests are in Arc Raiders?
Around 60 to 100 at launch, including main and side quests, with additional seasonal content over time.
Are Arc Raiders quests repeatable?
Main and side quests are one-time, but repeatable missions are unlimited and refresh regularly.
How long does it take to complete all quests?
Anywhere from 20 hours for fast players to 60+ hours for completionists.
Can quests be done solo?
Yes, but co-op is generally faster and more efficient.
Do quests affect progression or unlocks?
Yes, they unlock gear, systems, and new areas, making them essential for progression.
Is Arc Raiders quest-heavy or combat-heavy?
It leans more toward combat and survival, with quests integrated into the gameplay loop.
What is the fastest way to complete quests?
Stack objectives, avoid unnecessary combat, and complete multiple tasks in a single run.
Do side quests matter in Arc Raiders?
Yes, they provide useful rewards and can make later progression smoother if completed strategically.
Finish Quests, Get More Rewards

If you're doing these quests, you're diving into all of the changes in the massive Arc Raiders Flashpoint update. There are sure to be lots of things you can learn and adjust through the patch as well.