Breath of the Dying Runeword - D2R 2.5

20/09/2022 18:54:48
D2R Item Guides , Diablo 2: Resurrected , Game Guides

Breath of the Dying Runeword - D2R 2.5

Breath of the Dying

Runes: Vex + Hel + El + Eld + Zod + Eth

6 Socket Weapons

Patch 1.10 Runeword

 

50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy

Indestructible

+60% Increased Attack Speed

+350-400% Enhanced Damage (varies)

+200% Damage To Undead

-25% Target Defense

+50 To Attack Rating

+50 To Attack Rating Against Undead

7% Mana Stolen Per Hit

12-15% Life Stolen Per Hit (varies)

Prevent Monster Heal

+30 To All Attributes

+1 To Light Radius

Requirements -20%

 

Breath of the Dying is one of the highest damage weapons in the game and provides a collection of very well-rounded stats. It is one of the strongest weapon choices for single player but not online. Unfortunately, Breath of the Dying’s damage output pales in comparison to Grief when made in one-handed weapons which is the main reason that it isn’t commonly used on most melee characters.

 

DAMAGE COMPARISON

Perfect Ethereal Breath of the Dying Berserker Axe

185-545 (365 avg)

 

Perfect Grief Phase Blade

435-440 Weapon Damage (437.5 avg)

20% Deadly Strike (525 modified avg)

Breath of the Dying will put out 30% less damage on most builds and the margin is even larger versus Demons.

 

When it comes to 2-Handed weapons, Breath of the Dying starts to close the distance with other options:

DAMAGE COMPARISON

Perfect Ethereal Breath of the Dying War Pike

252-1375 (813.5 avg)

 

Perfect Ethereal Breath of the Dying Ghost Spear

139-1194 (666.5 avg)

 

Perfect Death Colossus Sword

455-905 Weapon Damage (680 avg)

49.5% Deadly Strike (1016.6 modified avg)

50% Chance of Crushing Blow

 

This simple damage comparison suggests that Breath of the Dying will probably still lose out in raw damage to Death on most characters. Although it will reach a higher IAS breakpoint naturally, this stat can be obtained from many other item slots. The exception would be characters like a Jab / Fend Amazon who naturally has extremely high Critical Strike Chance.

This leads to the conclusion Breath of the Dying is best used as an Act II mercenary weapon for builds that do not rely on Infinity, Pride or The Reaper’s Toll and who do not want to shatter corpses (Goldfind Barbarians, Bone Necromancers etc.) The following are effective end-game setups:

 

MERCENARY SETUP 1 

Helm: Guillaume’s Face + Cham Rune

Armor: Ethereal Treachery Sacred Armor

Weapon: Ethereal Breath of the Dying Ghost Spear

 

Act II Mercenary / Ghost Spear / Jab 

5 Frames = 63 IAS

4.5 Frames = 105 IAS 

4 Frames = 200 IAS 



MERCENARY SETUP 2 

Helm: Guillaume’s Face + Cham Rune

Armor: Ethereal Fortitude Sacred Armor

Weapon: Ethereal Breath of the Dying War Pike

 

Act II Mercenary / War Pike / Jab 

6.5 Frames = 37 IAS

6 Frames = 54 IAS 

5.5 Frames = 80 IAS 



MERCENARY SETUP 3 (Level 9+ Fanaticism Aura Available)

Helm: Ethereal Artisan’s Diadem of Wealth or Ethereal Artisan’s Diadem of Atlas + 3x 40 Enhanced Damage / 15 IAS Jewel

Armor: Etherea Treachery Sacred Armor

Weapon: Ethereal Breath of the Dying War Pike

 

Act II Mercenary / War Pike / Jab / Level 9 Fanaticism

5 Frames = 44 IAS

4.5 Frames = 78 IAS 

4 Frames = 147 IAS < Maximum Reached

Share this content

You must be register

Clic here to register

Add a comment