OSRS Agility Guide: Basics, Quick Levelling, And Everything Else You Need To Kno

10.06.2024 - 20:23:02
Game Guides , Runescape

OSRS Agility Guide: Basics, Quick Levelling, And Everything Else You Need To Kno

There are over 20 skills to master in Old School Runescape and each of them carries its own weight when it comes to your adventures in Gielinor. Although they're all important to invest time in, there's no doubt that some skills give you access to more and better rewards on your adventure. Of them all, one of the most important in our opinion is Agility.

What is Agility and why does it matter? This OSRS agility guide will help you understand why it's a must to keep your character agile on its feet at all times.

Note: OSRS received a major content update last March 20. This updated guide features all of the changes made to Agility training and more.

Why You Should Train Agility In Old School Runescape?

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Agility is a skill that's accessed only by members of OSRS. It's one of eight members-only skills but it's also undoubtedly one of the most important ones as well. This gives you the ability to access various shortcuts around Gielinor. Aside from that, Agility also affects run energy restoration and access to certain outfits in the game.

Improving agility includes taking shortcuts. In most cases, however, you'll need to do agility training to level up this skill.

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What Are OSRS Shortcuts?

Of these, the most important of course, is the access to shortcuts. There isn't always a guaranteed reward at the end of shortcuts. However, they save you a lot of valuable time when you go through them. There are a ton of shortcuts scattered throughout the game. If you want to check where they are and what skill levels you need, check out this table.

Skill Level RequiredShortcutLocation
/AStileStile at Fred the Farmer's sheep field and the stile at Falador cabbage patch. (F2P)
Agility - 1Stepping stonesLumbridge Swamp Caves stepping stones
Agility - 1Basalt rockLighthouse basalt rocks
Agility - 1BridgeOutside Nature Grotto
Agility - 5Crumbling wallFalador Agility Shortcut
Agility - 5Climbing rocksYanille

Agility - 8

Strength - 19

Range - 37

Broken Raft(Mith grapple) Over the River Lum to Al Kharid
Agility - 10RocksCorsair Cove shortcut
Agility - 10RopeswingRope swing to Moss Giant Island

Agility - 11

Strength - 37

Range - 19

Wall(Mith grapple) Scale Falador wall
Agility - 12Stepping stonesStepping stones in Brimhaven Dungeon
Agility - 13FenceVarrock south fence jump
Agility - 14Tight-gapScale Goblin Village wall
Agility - 15Pillar jumpCorsair Cove Dungeon shortcut
Agility - 15Monkey barsMonkey bars under Edgeville
Agility - 16Underwall tunnelYanille Agility shortcut
Agility - 17CrackCatacombs of Kourend southern crack
Agility - 20Log balanceCoal Trucks log balance
Agility - 21Underwall tunnelGrand Exchange Agility shortcut
Agility - 22PipePipe contortion in Brimhaven Dungeon

Agility - 23

Strength - 28

Range - 24

Rocks(Mith grapple) Scale the Observatory cliff
Agility - 25RocksEagles' Peak Agility shortcut
Agility - 25RocksWrecked ship near Port Phasmatys
Agility - 26Underwall tunnelFalador Agility shortcut
Agility - 28StonesNorth-west corner of the Catacombs of Kourend
Agility - 29RocksLower Mount Karuulm cliffside climb
Agility - 30RocksRocks in the Corsair Cove Resource Area
Agility - 30Log balanceSouth-west of the red dragon area in Brimhaven Dungeon
Agility - 30Stepping stonesStepping stones near the waterfall east of Shilo Village
Agility - 31Stepping stoneDraynor Manor stones to Champions' Guild

Agility - 32

Strength - 35

Range - 35

Rocks(Mith grapple) Scale Catherby cliffside
Agility - 32Rock slideCairn Isle rock slide climb
Agility - 33Log balanceArdougne log balance shortcut
Agility - 34CrackCatacombs of Kourend northern crack
Agility - 34PipePipe contortion in Brimhaven Dungeon

Agility - 36

Strength - 22

Range - 39

Crossbow Tree(Mith grapple) Escape from the Water Obelisk Island
Agility - 37RocksGnome Stronghold shortcut
Agility - 38RocksAl Kharid mining pit cliffside scramble

Agility - 39

Strength - 38

Range- 21

Wall(Mith grapple) Scale Yanille wall
Agility - 40Balancing ledgeYanille Agility Dungeon balance ledge
Agility - 40Stepping stonesKourend lake isle jump
Agility - 41RocksTrollheim easy cliffside scramble
Agility - 42Narrow creviceDwarven Mine narrow crevice
Agility - 42Underwall tunnelDraynor narrow tunnel
Agility - 43RocksTrollheim medium cliffside scramble
Agility - 44RocksTrollheim advanced cliffside scramble
Agility - 45Stepping stonesKourend river jump
Agility - 45Log balanceTirannwn log balance
Agility - 46Jutting wallCosmic Temple - medium narrow walkway
Agility - 46Narrow creviceDeep Wilderness Dungeon narrow shortcut
Agility - 47RocksTrollheim hard cliffside scramble
Agility - 48Log balanceLog balance to Fremennik Province
Agility - 49Obstacle pipeContortion in Yanille Agility Dungeon small room
Agility - 49BoulderDense essence mine boulder leap
Agility - 50Stepping stoneStepping stone into Morytania west of the Nature Grotto
Agility - 51Obstacle pipePipe from Edgeville Dungeon to Varrock Sewers
Agility - 52RocksDense essence mine eastern scramble

Agility - 53

Strength - 21

Range - 42

Strong Tree(Mith grapple) Karamja Volcano
Agility - 54Dark tunnelMotherlode Mine eastern wall shortcut
Agility - 54Dark tunnelMotherlode Mine southern wall shortcut
Agility - 56RubbleRock climb in the Temple of the Eye
Agility - 55Stepping stoneStepping stone by Miscellania docks
Agility - 57Monkey barsMonkey bars under Yanille
Agility - 57Broken FenceRellekka east fence shortcut
Agility - 58Weathered wallPort Phasmatys Ectopool shortcut
Agility - 59RocksElven Overpass (Arandar) easy cliffside scramble
Agility - 60Rocky handholdsWilderness from God Wars Dungeon area climb
Agility - 60Little crackSqueeze through to God Wars Dungeon surface access
Agility - 60Stepping stoneEstuary crossing on Mos Le'Harmless
Agility - 60GapPillars in the Wintertodt's Prison
Agility - 61Spikey chainSlayer Tower medium spiked chain climb
Agility - 62CreviceFremennik Slayer Dungeon near basilisks
Agility - 62RocksUpper Mount Karuulm cliffside climb
Agility - 62RocksStepping stones in Necropolis
Agility - 63Loose railingTaverley Dungeon lesser demon fence
Agility - 63WallDarkmeyer north-eastern wall
Agility - 64RocksTrollheim Wilderness Route
Agility - 64RopeRope to the Fossil Island Volcano
Agility - 65Ornate railingTemple on the Salve to Morytania shortcut
Agility - 65Pillar Jump (Easy)Revenant Caves
Agility - 66Jutting wallCosmic Altar advanced narrow walkway
Agility 66WallTaverley Wall shortcut located near Tree Farming Patch
Agility - 66Stepping stoneLumbridge Swamp to Kharidian Desert
Agility - 67CreviceHeroes' Guild tunnel
Agility - 67Pile of rubbleYanille Agility Dungeon's rubble climb
Agility - 68RocksElven Overpass (Arandar) medium cliffside scramble
Agility - 6RocksIce Mountain western scramble
Agility - 69RocksDense essence mine northern scramble
Agility - 70Obstacle pipeTaverley Dungeon pipe squeeze to Blue dragon lair
Agility - 70HoleFossil Island hardwood shortcut
Agility - 70RockRope descent to Saradomin's Encampment
Agility - 70Big window/Broken wallAl Kharid Palace southern window
Agility - 71Stepping stoneA stepping stone shortcut to Nardah
Agility - 71Spikey chainSlayer Tower advanced spiked chain climb
Agility - 71Crumbling wallEastern Gu'Tanoth
Agility - 72WallBarrows wall jump shortcut to get to the west side
Agility - 72TunnelStronghold Slayer Cave narrow tunnel
Agility - 72TunnelAsgarnian Ice Dungeon tunnel
Agility - 73RocksTroll Stronghold wall-climb
Agility - 73RocksDense essence mine western descent
Agility - 74Stepping stoneLava Dragon Isle jump
Agility - 74CaveMeiyerditch Laboratories tunnels
Agility - 75Strange floorForthos Dungeon jump
Agility - 75Pillar Jump (Medium)Revenant Caves
Agility - 76Stepping stoneIsland crossing near Zul-Andra
Agility - 77Stepping stoneShilo Village stepping stones over the river
Agility - 78Tight gapIorwerth Dungeon northern shortcut
Agility - 79VineKharazi Jungle vine climb
Agility 79Tight gapNorth Shilo village shortcut, located between trees at the eastern corner
Agility - 80Strange floorTaverley Dungeon
Agility - 81Strange floorFremennik Slayer Dungeon near pyrefiends
Agility - 81WallLocated inside Dagannoth Kings tunnel in the first 'Giant Rock Crab. It's on the far wall
Agility 82LadderAsgarnia Ice Dungeon shortcut from ladder. This gets you to the Skeletal Wyvern area.
Agility - 82Stepping stoneLava Maze northern jump
Agility - 83Stepping stonesBrimhaven Dungeon eastern stepping stones
Agility - 84Tight gapIorwerth Dungeon southern shortcut
Agility - 84RocksLocated on the south side of the Island's peak in Crandor Rock
Agility - 85RocksElven Overpass (Arandar) advanced cliffside scramble
Agility - 85RocksHelps you skip thrownaxe + pet rock section. Located on Waterbirth Island rock climb, just south of the Lunar spell book teleport.
Agility - 86CreviceKalphite Lair wall shortcut
Agility - 87VineBrimhaven Dungeon vine to baby green dragons
Agility - 88Mysterious pipeKaruulm Slayer Dungeon
Agility - 89Pillar Jump (Hard)Revenant Caves
Agility - 91Rocks (Viyeldi caves)Viyeldi Caves cliff climb
Agility - 93CaveMeiyerditch Laboratories tunnels
Agility - 86CaveViyeldi Caves shortcut from the main room closer to the relevant Clue step.

A Guide To Training Agility

While it's one of the most useful skills, the Agility skill is also one of the hardest to train out there. Its training methods are fairly limited. However, if you know what to do, you can gain a ton of XP per hour.

The good news is that you can undertake agility courses which is a click intensive training option that gives you a huge XP boost. As tiring as it may be, doing this click intensive training option is one of the best and fastest ways to reach level 99 in Agility.

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What Are Agility Courses?

These are key spots in Gielonor that are focused solely on improving your Agility. To complete each course, you'll need to run through a series of obstacles. Failing to pass through an obstacle can result in getting damaged.

While equipping heavy armor to improve your defenses might seem like a good idea, it's always better to carry lighter equipment instead. This will drain your run energy slower than heavy armor so you can finish the course with ease. If you're still having trouble with the course, you should bring food to keep your health up when needed.

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Speaking of food, you should bring Summer Pies whenever you want to train Agility. Each Summer Pie gives you two bites that heal 11 HP. Additionally, you get +5 to your Agility level, as well as boost to run energy which is very important for this build.

There are a few types of courses.

  • Regular Course - Standard courses that require you to complete a set of obstacles.
  • Rooftop Course - Regular courses that reward you with a chance at Marks of Grace.
  • Special Course - These are courses that have unique mechanics and obstacles. They're typically harder as well.

Aside from loot, you can also get Marks of Grace inside any of the Rooftop Agility Courses. We'll detail what you can do with these later but make sure that you get them whenever they drop. They disappear after 10 minutes after being picked up. Here's a look at the agility courses in the game.

Agility RequiredCourseCategoryExperience per hour
1Gnome Stronghold Agility CourseRegular Course9,250
1Brimhaven Agility ArenaSpecial Course67,000
5Shayzien Basic CourseRegular Course8,750
10Draynor Village Rooftop CourseRooftop Agility Course9,000
20Al Kharid Rooftop CourseRooftop Agility Course9,360
30Agility PyramidSpecial Course44,750
30Varrock Rooftop CourseRooftop Agility Course13,000
30Penguin Agility CourseRegular Course30,000
35Barbarian Outpost Agility CourseRegular Course18,200
40Canifis Rooftop CourseRooftop Agility Course19,200
48Shayzien Advanced CourseRegular Course28,000
48Ape Atoll Agility CourseRegular Course53,300
50Falador Rooftop CourseRooftop Agility Course27,200
52Wilderness Agility CourseRegular Course47,500
52Hallowed SepulchreSpecial Course75,000
60Werewolf Agility CourseRegular Course69,500
60Seers' Village Rooftop CourseRooftop Agility Course45,600
70Dorgesh-Kaan Agility CourseSpecial Course63,000
70Pollnivneach Rooftop CourseRooftop Agility Course52,300
75Prifddinas Agility CourseRegular Course66,000
80Rellekka Rooftop CourseRooftop Agility Course55,000
90Ardougne Rooftop CourseRooftop Agility Course62,300

With the recent content update to OSRS, the developers have announced a few key changes being made to some of the Agility courses in the game. First up, let's talk about the Hallowed Sepulchre.

In the first change, you'll now have the chance to unlock an instanced version of the course. This is a good update as it allows you to maximize your XP gain without having to get the initiative to start the Floor's trap cycle.

The developers are also moving some of the XP you get from Floor 5's completion to Floors 3 and 4. This makes the journey through those levels more worth it.

There are also proposed new XP rates for certain Agility courses in the game. If you're planning on doing these methods, take note of the following:

Level RequirementCourseCurrent XP/hrRevised Proposed XP/hr
60Seers' Village with Diary56,00056,000
70pollnivneach with Diary(52,300, no diary option)60,000 + Better Marks of Grace than Seers' Village
72Hallowed Sepulchre Floors 1-366,700~71,000
80Rellekka with Diary(55,000, no diary option)65,000 + Better Marks of Grace than pollnivneach
82<Hallowed Sepulchre Floors 1-476,000~81,000
90Ardougne62,30070,000
92Hallowed Sepulchre Floors 1-590,000 - 108,00090,000 - 108,000

OSRS Agility Training Guide From Level 1 To 99

Getting to 99 Agility is actually quite the journey. A lot of people will find training it more boring since there's no combat involved but in our opinion, it's still rather fun. There are a lot of ways to actually start getting to level 99 and if you want to make sure you get there as efficiently as possible, here's a quick guide to follow.

Levels 1-33

Instead of grinding for levels early on, we highly suggest focusing on doing quests at the start first. This will help you skip a huge portion of grinding in the early levels, while giving you access to some neat rewards as well. Moreover, if you're looking to get the Quest Point Cape, then doing quests is the way to go.

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Quests That Grant Agility Experience

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1. Recruitment Drive

This quest is the start of the Temple Knight Series. In it, you'll have to go through the qust while doing a few puzzles. There's only one combat sequence involved but it's easy to. You can start the quest by talking to Sir Amik Varze who's on the White Knight's Castle's third floor. If you're having trouble finding him, check the western tower.

Quick Walkthrough
  1. Look for Sir Amik Varze on the 3rd floor of the western section of the White Knights' Castle.
  2. Store all of your equipped items and everything in your inventory.
  3. To start the test, head to the park and talk to Sir Tiffy Cashien.
  4. There will be a total of seven puzzle rooms. Five of them will appear in a random order and no matter what happens, you'll fight Sir Kuam Ferentse.
Puzzle Rooms:

Sir Kuam Ferentse:

  • Equip the steel warhammer and be prepared to fight.
  • Fight Sir Leye. Keep in mind that you can use Prayers here but it's not really necessary as the fight is easy.

Lady Table (Statue Room):

  • Figure out the color of the three statues. You can choose between bronze, silver, and gold.
  • Look for the missing weapon from that color. It can either be a sword, halberd, axe, or mace
  • Once the timer finishes, make sure to have a choice prepared. You can take a screenshot of the set up so you know the correct answer.

Sir Ren Itchood (Standing on a Crate):

  • Ask for the clue to the door.
  • We're not going to give the direct answer but just look at the first letter of each sentence for an idea of what it is.

Sir Tinley:

  • This is rather tricky but easy. Simply left-click Sir Tinley and allow him to speak. Don't press anything until he starts to talk once again.

Sir Spishyus (Grain, Chicken, and Fox Puzzle):

  1. Bring the chicken across the river and leave it there. Return from where you came from.
  2. Do the same for the grain but this time, bring the chicken back.
  3. Don't bring the chicken and instead, take the fox with you across the river and then return.
  4. Bring the chicken across the river.

Ms. Hynn Terprett (Sitting on Throne):

  • "Death sentence" riddle: Fed to wolves.
  • "Husband and daughter" riddle: 10.
  • "Identical stones" riddle: Bucket A (32 degrees).
  • "Fingers on left hand" riddle: 0.
  • "Which is true" riddle: Three False.

Miss Cheevers (Bookshelf Room):

First Door:

  1. Start your search from the southwest corner:

    • Head to the southwestern most area to find a knife.
    • Head to the four southern shelves with vials and make sure that you take everything.
    • There's a cake tin inside the middle-sized crate in the north-eastern section of the room.
    • Head to the four northern shelves and take all of the remaining vials.
  2. Use the spade on the table on the bunsen burner.
  3. Head to the door and use your spade there
  4. Use cupric sulfate on the door.
  5. Take a vial of liquid and use it on the door.
  6. Open the first door but do not walk through it.

Second Door:

  1. ke a vial of liquid on the cake tin. If you don't have one, you can take one from the southern shelves.
  2. se gypsum on the tin.
  3. ook for a key near the entrance portal and use the tin there.
  4. With that, use cupric ore power and tin ore powder on the tin.
  5. Heat it up using the bunsen burner.
  6. Take your knife and use it on the tin.
  7. Use the resulting key on the door to exit.

2. The Tourist Trap

Head to the Kharidian Desert and talk to Irena who's in Shantay Pass which is south of Al Kharid. This is an intermediate quest that will task you with rescuing Irena's daughter.

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Quick Walkthrough
  1. Speak with Irena, located just south of Shantay Pass

Entering the camp

Recommendation: Bring food and combat gear.

  1. Proceed to the entrance of the Desert Mining Camp, located south of Irena.
  2. Speak with the Mercenary Captain.
  3. He will attack you. Defeat him to obtain the gate key.
  4. Remove all weapons and armor before entering the gate.

Caution: Avoid skipping dialogue and attacking directly, as this results in arrest or expulsion into the desert without waterskins, potentially leading to immediate death from heat damage for low-health players. Equipping armor or weapons, or removing slave clothing inside the camp will result in jail time! Guards occasionally become aggressive, so low-level players should stay vigilant.

Tip: Set up a dwarf multicannon west of the gate. Lure the Mercenary Captain to the edge of his roaming area where the cannon can hit him.

Note: Wearing the Graceful outfit won't get you jailed, provided it's not substituted for desert clothing.

Equipping armor or weapons, or removing slave clothing inside the camp will result in jail time! Guards occasionally become aggressive, so low-level players should stay vigilant.

Entering the mine

  1. Talk to the Male slave on the east wall (not the southeast wall) when no guards are present.
  2. Getting caught while freeing the slave will result in jail. To escape, bend the window bars, climb out, scale the rock wall and cliff, then re-enter through the gate.
  3. Equip the slave's attire.
  4. Enter the northern mine.
  5. Caution: Aggressive NPCs inhabit this mine, posing a threat to low-level players.
  6. Follow the path to a guarded cave entrance.
  7. Speak with a guard until he mentions a Tenti pineapple.
  8. Return to the surface, remove all pieces of your slave robes, and exit the desert camp through the front gate, or use fairy ring code biq.

Caution: You will be jailed if you leave the camp through the front gate without unequipping your slave robes, or if you exit the mine doors with them unequipped!

The plans

  1. Speak with Al Shabim in the southern tent at the Bedabin Camp (directly west of the Desert Mining Camp). He will provide you with a Bedabin key.
  2. Return to the Desert Mining Camp. Ensure you are wearing your slave outfit (and unequip everything else) before entering the gate.
  3. If you lost your slave outfit, you can acquire another by repeating the trade with desert clothing.
  4. Climb the ladder in the jail building and search the southernmost bookcase on the western wall. A message will indicate "You notice several books on the subject of sailing."
  5. In the same room, speak to Captain Siad.
  6. Open the chest to retrieve the technical plans. (Make sure you click continue, so the plans go to your inventory)
  7. Return to the Bedabin Camp and show Al Shabim the plans. Use the anvil in the northern tent. Follow the plans to craft a prototype dart.
  8. Use a bronze bar to create the dart tip.
  9. Attach 10 feathers to the tip to form the dart.
  10. Deliver the dart to Al Shabim, who will exchange it for the Tenti pineapple.

Locating Ana

  1. Wear your Slave outfit and return to the guards in the mine with your pineapple and present it to one of them.
  2. Enter the cave and head east until you find the mine cart.
  3. Right-click to search the nearby barrels and acquire a barrel.
  4. Get into the mine cart by right-clicking and searching it. (Repeat this step if the cutscene fails to start)
  5. Caution: Avoid speaking to Ana, as she will alert the guards.
  6. Take the west-north-west path and use a barrel on Ana.

Caution: Do not attempt to teleport with Ana in your inventory, as the barrel will drop first.

Rescuing Ana

  1. Return to the mine cart. Place Ana in the cart, then enter the cart yourself.
  2. Search the nearby barrels to locate Ana.
  3. Put Ana in the winch bucket.
  4. Avoid raising the guard's suspicions when he offers assistance.

Caution: Do not remove clothing to go to jail, or you'll need to mine 15 rocks to escape.

  1. Return to the surface.
  2. Operate the winch (south-west in the camp), then search the barrel west of the winch to find Ana. (Avoid passing through the gate)
  3. Place Ana on the wooden cart at the center of the camp.
  4. Speak to the mine cart driver.
  5. Search the cart to board it.
  6. Return to Irena.

3. The Depths of Despair

You're eventually going to have to start the Gear Kourend questline. Your journey there starts with this quest which you can begin by talking to Lord Kandur Hosidius. He's located in Hosidius, northwest of the Vinery.

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Quick Walkthrough
  1. Start the quest by heading to the house west of the Vinery. Talk to Lord Kandur there. You can use the Xeric's Glade teleport talisman for quick access.
  2. Head to the kitchen and talk to Chef Olivia.
  3. Go to the Arceuus Library and speak to Galana. To access this area easily, you can use fairy ring code cis or the games necklace.
  4. Talk to Galana again to know where you can find the Varlamore envoy book. Read the book.
  5. ead to the Crabclaw Caves just south of the Woodcutting guild. Since you're already here, you should kill a sandcrab as part of the easy diary but keep in mind that this isn't required.
  6. Head to the end of the caves and head out via a tunnel.
  7. Talk to Artur Hosidius.
  8. Fight the level 36 Sand snake and search the chest nearby after the battle.
  9. Head back to Lord Kandur and talk to him.

4. The Grand Tree

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Head to the Grand Tree and talk to King Narnode Shareen. In this quest, you'll have to prevent the Grand Tree from dying.

Quick Walkthrough

Start the quest

  1. Speak with King Shareen in the Grand Tree (bring two empty inventory slots to start).
  2. Accept the quest to receive a Translation book and a Bark sample.

Travel to the island east of Yanille

  1. Use fairy ring code: cls.
  2. Alternative methods:

    • Minigame teleport to Nightmare Zone or Fishing Trawler.
    • Watchtower/Yanille teleport.
    • Ardougne cloak Monastery teleport and run southeast.
    • Castle Wars teleport with a ring of dueling, then run east.
    • Charter a boat in Brimhaven to Port Khazard, then run south passing the Fight Arena to reach the island east of Yanille.

Talk to Hazelmere

  1. He will take your Bark sample and give you a message.

Glough

Location: Glough's house.

  1. Return to King Shareen.
  2. Tell him what the message says.
  3. Head south, turn east at the bottom of the ramp, and go up the ladder to speak with Glough.

Investigation

Items needed: 1000 coins (if you haven't helped Femi)

Items recommended: A teleport out of Karamja.

  1. Return to King Shareen; he will inform you that Glough has captured a human. Request to see the prisoner.
  2. Talk to the prisoner Charlie on the top floor of the Grand Tree. Ensure you finish the entire conversation.
  3. Go to Glough's house. Search the cupboard to find his journal.
  4. Talk to Glough and wait to be arrested.
  5. Talk to Charlie; he will mention the Shipyard on Karamja and the password Ka-Lu-Min.
  6. The king will appear and instruct you to escape using the Gnome glider on top of the tree.
  7. Travel with the glider.

Karamja

  1. The glider will crash near the Shipyard.
  2. Run east past the level 53 jogres to the Shipyard gate.
  3. Open the gate and tell the worker Glough sent you, then provide the password Ka-Lu-Min. Find the Foreman on the southern dock. Kill him or talk to him to get a Lumber order.
  4. If you talk to him, he will ask security questions.
  5. Take the Lumber order to the king (use a teleport to the stronghold or get Femi to sneak you in, costing 1,000 coins if you didn't help her earlier). The king will not believe you when you show him the Lumber order.

Tuzo

Items needed: Lumber order.

  1. Speak with Charlie again on the top floor of the Grand Tree.
  2. Speak with Anita up the stairs west of the swamp, northwest of the Grand Tree. She will give you a key.
  3. Go to Glough's house, use the key to open the chest, and take the invasion plans. Ensure you complete the dialogue window to receive the plans.
  4. Take the invasion plans to the king. He will give you four letters made of sticks (you'll need 4 empty inventory spaces).
  5. Climb the watchtower in Glough's house (tree in the east part of his house). Use the sticks with the four pillars to spell out TUZO. If you are under 25 Agility, eat your summer pie now.
  6. Bank if needed and prepare for the battle, then go down the trapdoor.

Encountering the Black demon

Items needed: Combat equipment and food to withstand a fight against a level 172 Black demon.

Warning: This safespot is risky, especially for those with low Hitpoints, due to the chance of being drawn into melee range. The Black demon has a max hit of 16.

  1. After talking to Glough, a level 172 Black demon will appear and attack.
  2. Once the cutscene ends, run to the tile directly north of the ladder. The Black demon will get stuck behind the mithril rocks as he approaches. Attack with Ranged, Magic, or a halberd.

Warning: The demon will despawn if not killed within 10 minutes. If this happens, you must exit through the ladder in the center of the cave and go through Glough's trapdoor again.

  1. Kill the demon and walk along the passage until you find King Shareen by a ladder.
  2. Talk to the king; he will ask you to locate the last Daconia stone. Ensure you complete the dialogue to proceed.
  3. Search the roots until you find the stone (make sure to click continue on the dialogue when you find it).
  4. Talk to the king one last time.

Completing the quests will reward you a total of 19,700 XP for Agility. This will boost your level to 33 immediately but of coruse, there are also a ton of rewards along the way. There are many more quests that reward Agility but for beginners, make sure to do these first.

Levels 34-99

Getting to 99 from level 34 is actually pretty straightforward as you'll only have to do Agility courses next. There are plenty of these around Gielinor and as you progress towards your Agility level, you can unlock more and more. Aside from getting better XP, these Agility courses will also reward you with special items and bonuses.

We highly advise going through the Agility courses according to your level. Don't try to head to ones that are far beyond your reach first as it's likely that you'll fail at your attempts in going through the obstacles. This is impractical and will just result in you wasting your time.

Agility Level RecommendedCourseAgility RequirementEstimated XP per hour
1-10Gnome Stronghold Agility Course1 - Agility8000
10-20/30Draynor Village Rooftop Course10 - Agility9000
15-40Monkeybars (Edgeville Dungeon)15 - Agility13,200
20-25/30Al Kharid Rooftop Course20 - Agility9360
25-48Werewolf Skullball

25 - Agility

Creature of Fenkenstrain

Ring of Charos

18,000
30-40Varrock Rooftop Course30 - Agility13,200
40-48/50/52/60Canifis Rooftop Course40 - Agility17,800 (no fails)
48-52/60Ape Atoll Agility Course

48 - Agility

Monkey Madness I (Chapter 2)

Ninja Monkey

Greegree or Kruk Greegree

45,000-,50,000 (no fails, stam pots)
50-60Falador Rooftop Course50 - Agility26,400 (no fails)
52-99Hallowed Sepulcher

52 - Agility

Sins of the Father

90,000 -95,000 (level 92+)

If you've done the quests that will get you to level 33, you can skip straight ahead to Werewolf Skullball. Doing most of the courses with low Agility can be tough as it can cause you to fail most of the obstacles.

If you don't and prefer doing only agility courses to train agility, you should start with the Gnome Stronghold Agility Course and follow this guide as intended.

Levels 1-10: Gnome Stronghold Agility Course

If you don't prefer doing quests to get through the early levels of Agility, we highly recommend going to the Gnome Stronghold Agility Course first. With a maximum peformance XP gain of 8,000 per hour, you can get to level 10 relatively quickly. However, you can finish the four quests above in a few hours or so and that will get you to 33 which is much quicker overall.

If not for leveling, we still recommend going through the Agility course because it gives you a better feel of how these minigames will work moving forward. This will make you understand what you need to do as you progress through your Agility skill.

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Levels 10-30: Draynor Village Rooftop Course

Once you reach level 10 in your Agility skill, try going to the Draynor Village Rooftop Course next. At a maximum efficiency rate of 9,000 XP Agility per hour, doing this course can get you to level 30 relatively quickly. It's definitely more challenging than the previous course.

We suggest using stamina potions so that you can run through the Agility course much quicker. If these are too expensive or if you don't have access to good stamina potions just yet, you can use summer pies as an alternative.

Levels 15-40: Edgeville Dungeon Monkeybars

Yes, even the Wilderness areas in OSRS have a few Agility courses. The very first one you can do is the Edgevill Dungeon Monkeybars. While going here puts you at risk of PK'ers inside the Wilderness, this Agility course is actually a lot easier than the two previous ones because it takes less work to do.

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With proper placement, you can keep your cursor in one spot. Just click on it and you'll be getting XP in no time.

Whenever you're going here, make sure to at least switch to less populated worlds so that you'll have lower risk of going up against other players in the area.

Level 20-30: Al Kharid Rooftop Course

If you don't want to put yourself at risk in the Wilderness area, go to the Al Kharid Rooftop instead as it offers better XP rates to get you to level 30. With stamina potions, you can get at least 9,360 XP per hour. The course itself is relatively easy and it has low requirements as well so it's a good alternative in many scenarios.

Levels 25-48: Werewolf Skullball

The fastest way to get to level 40 Agility is by doing the Werewolf Skullball. A lot of players actually skip this because it means doing the Creature of Fenkenstrain quest which is actually quite long. Other than that, you'll need the Ring of Charos to get to the area. If these seems like too much work on your end, the Al Kharid Rooftop Course and Varrock Rooftop Course are the better choices.

The good thing about this course is that you don't need for it. Despite this, the course itself requires your complete attention and is click-intensive. Take it slow for the first couple of tries so that you can get used to it immediately.

Levels 30-40: Varrock Rooftop Course

The Varrock Rooftop Course doesn't give as much XP as Werewolf Skullball. However, it's a lot less work on your end as well. If you want to something that's a lot easier to do or something that you can do with minimal effort, this is it. Even with multiple failures, you can still get a decent amount of Agility XP on the Varrock Rooftop Course.

This is one of the easiest courses out there and for many players, this is used as a means to prepare for more complex courses in the game.

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Levels 40-60: Canifis Rooftop Course

The Marks of Grace are important for all those that want to improve their Agility Skill completely. To get them, you'll have to go through multiple rounds on the Canifis Rooftop Course.

Aside from the Marks of Grace, this Agility Course also gives a decent amount of XP at this level. In fact, it's second to the Werewolf Skullball. At maximum efficiency, you can expect to net at least 18-22 Marks of Grace per hour. That totals to a whopping 313,000+ coins in your pocket too.

Failing in some of the obstacle courses in the Canifis Rooftop Course will still give you around 14,000-16,000 XP. At max performance though, you can earn around 17,800 XP.

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Levels 48-60: Ape Atoll Agility Course

To get this course, you'll first have to finish Monkey Madness I Chapter 2. You better start doing it as this course nets you a whopping 30,000-35,000 XP per hour. Having stamina potions will give you as much as 50,000 XP per hour. Unlike most Agility course, this one isn't very forgiving. Each failure results in a major hit to your XP gain so be as efficient as possible and don't rush it.

Levels 50-60: Falador Rooftop Course

A single lap on this course takes around one minute and this is why people love the Falador Rooftop Course so much. It has a maximum hourly XP gain of 26,400 without fails. In total, you can average at around 22,000-24,500 per hour. What's great is that you can get a decent amount of Marks of Grace in this area as well.

Levels 52-99: Hallowed Sepulcher

To unlock this, you'll first need to finish the Sins of the Father quest.

The Hallowed Sepulcher provides a ton of XP for Agility training, making it one of the best of all the courses out there. Of course, the XP gain in Hallowed Sepulcher is tantamount to the fact that the course itself is one of the toughest in the game just yet. It will take some time and practice but you'll need to work hard to get through this.

It's best to finish this Agility Course without failing any of the obstacles as the penalties are rather heavy when you fail. At first, your goal should be to get to the Grand Hallowed Coffin which is located on the final floor. The ring of endurance there can significantly increase your run energy, thus making any course feel easier.

The coffins here will require level 66 Thieving so make sure to train first.

ring of endurance. However, you'll need to be at level 66 Thieving if you want to loot the coffins.

Additionally, make sure that you've finished the Sins of the Father quest as this area won't be accessible if you haven't yet.

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Other Useful Agility Training Information

Although this is the most optimized agility training method you can find, it will still take hours before you can get to 99. You don't need to dedicate yourself completely to this guide as there are other training methods that you can try out. Here are a few more tips to consider for training Agility.

  1. Take Your Time

Raising your Agility skill is honestly taxing. You'll start to get reckless and clumsy once you've done a few rounds of the rooftop courses. Whether it's the challenging Canifis rooftop course or any other rooftop course, you need to take your time.

If you want to train agility as optimally as possible, you'll want to focus on getting more successful obstacles over failed ones. Failing can result in huge penalties which can make training agility take longer.

  1. Invest in Energy Potions

Aside from Summer Pie, you should also bring stamina potions or energy potions when training Agility. An Energy Potion can give you that extra boost you need to keep your Agility training as smooth as possible. If you don't have the Herblore skill, you can purchase this from a merchant in Varrock.

  1. Switch It Up

Agility training can be very redundant. Don't be afraid to switch up your rooftop courses or wilderness courses from time to time. There are a ton of courses in the game. Rooftop courses are typically the most challenging but they're also the most fun to do so they're far less boring.

  1. Wear Light Gear

Light gear doesn't increase your chances of succeeding obstacles in courses. However, they make your character lighter, thus allowing them to spend less run energy. As such, you should do your best to avoid wearing heavy gear when doing agility courses. You won't need the defenses much but you'll need a lot of energy to get the most out of each run.

Quests That Grant Agility Experience

Aside from agility courses, you should also consider doing quests that reward you with Agility XP. The good news is that there are plenty of them in OSRS. However, some of them require other skills too.

Quest

Experience

reward

Agility

requirement

Other requirements
Recruitment Drive1,000-Quest Points -12
The Depths of Despair1,5001820% Hosidius favour
The Fremennik Trials2,812-

Fletching -25

Woodcutting - 40

Crafting - 40

Underground Pass3,000-Range - 25
Icthlarin's Little Helper4,000- 
Cold War5,00030

Construction - 34 ,

Crafting - 30

Hunter - 10

Royal Trouble5,00040Slayer - 40
Cabin Fever7,00042

Crafting - 45

Smithing - 50

Range - 40

Darkness of Hallowvale7,00026

Construction - 5

Mining - 20

Thieving - 22

Crafting - 32

Magic - 33

Strength - 40

The Grand Tree7,90025-
Troll Romance8,00028-
Land of the Goblins8,00038

Fishing - 40

Thieving - 45

Herblore - 48

Recipe for Disaster

(Awowogei subquest)

10,00048Cooking - 70
Regicide13,75056Crafting - 10
Grim Tales25,00059

Farming - 45

Herblore - 52

Thieving - 58

Woodcutting - 71

Song of the Elves40,00070

Construction - 70

Farming -70

Herblore - 70

Hunting - 70

Mining - 70

Smithing - 70

Woodcutting -70

Dragon Slayer II50,00060

Quest Points - 200

Magic - 75

Smithing - 70

Mining - 68

Construction - 62

Thieving - 160

Construction - 50

Hitpoints - 50

Beneath Cursed Sands50,00062

Crafting - 55

Firemaking - 55

Making Friends with My Arm50,00068

Construction - 35

Firemaking - 66

Mining - 72

Mourning's End Part II60,000--
Monkey Madness II60,00055

Slaying - 69

Crafting - 70

Hunting - 60

Thieving - 55

Secrets of the North60,00069

Thieving - 64

Hunting - 56

Alternative Training Methods

If you want to change the pace of your training or you're bored of Agility courses, here are other methods you can consider.

Barbarian Fishing

An alternative to getting more XP once you hit level 33 is Barbarian Fishing. This method can grant you enough XP to reach level 74 XP with ease. What's great is that you're able to level up your character's Strength with this as well.

It's a good alternative if you're sick of doing the courses in the game.

Blast Furnace

This is a minigame that requires you to transport ores into a furnace. You can get a maximum of 6,000 experience per hour. The downside of Blast Furnace is that it quickly drains your energy so it's hard to maximize what you earn per hour.

Gnome Ball

If you want to increase your Ranged skills as well, you should try out Gnome Ball.In this minigame, your aim is to score goals against gnomes, by throwing a ball into the goal. You can get Ranged and Agility XP each time you throw the ball.

Toy Mouse

If you have high Crafting, you should make a toy mouse through a Crafting table. Winding and releasing, and then catching the toy will net you 3 Agility XP. It's a tiring process but it's more fun than running through courses again and again.

Underwater Agility and Thieving Trading

As the name suggests, this requires Agility and Thieving. To start it, you'll need to head to the Underwater area of Fossil Island. You'll need to swim around the area and look for chests and giant clam shells. You need to look for mermaid's tears and glistening tears specifically. You can exchange these items for Agility or Thieving experience.

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Important Items To Train Agility

You're still going to want to snag a few more items to help you make training agility a lot easier to do. Whether it's to increase your run energy or to increase your agility temporarily, it's definitely a must to get these items.

  1. Agility Cape

This is a substitute for the Graceful Cape. You can use the Agility Cape once a day which can then restore your run energy to 100%. It can also provide the effects of a stamina potion for one minute. It also increases agility by 1.

  1. Elven Dawn

Elven Dawn increases your Agility by 1. Unfortunately, it decreases your Strength by a level but it gives you a bit of HP.

  1. Agility Potion

Increases your Agility by 3.

  1. Agility Mix

Increases your Agility by 3. It also gives you 6 HP per dose but you need to finish Barbarian Training to gain access to this.

  1. Spicy Stew

Can give you 0-5 Agility and can heal you for up to 11 HP as well.

  1. Summer Pie

Easily one of the best items you'll learn of in this OSRS Agility guide. It boosts your Agility and enhances your run energy restoration significantly as well.

While the Agility boost for these items is temporary, they're still pretty helpful. They're particularly great if you're going to a course that's higher than your intended level and you want to get a bit of a boost. The temporary increase in Agility will of course, improve your chances at successfully passing the obstacle.

What Are Marks of Grace?

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Some of the Rooftop Agility Courses will reward you with a special item called Makrs of Grace. These can be used to get the graceful outfit which is one of the best sets to have if you're planning on training Agility. You can also recolor the set using Marks of Grace, as well as purchase amylase crystals.

A single amylase crystal costs 14,260 coins. Which means you can effectively increase your wealth at the same time while training your Agility.

If you want to farm Marks of Grace, here are some of the courses that you can get them from.

  • Draynor: 10-13.8 per hour
  • Al Kharid: 8-11.5 per hour
  • Varrock: 8-11.3 per hour
  • Canifis: 16-18.0 per hour
  • Falador: 10-12.1 per hour
  • Seers: 11-13.8 per hour
  • Pollnivneach: 9-11.9 per hour
  • Rellekka: 13-15.5 per hour
  • Ardougne: 16-18.1 per hour

Getting The Graceful Set

If not for the coins you get for selling Marks of Grace, you should hoard them to build the graceful set. You can trade in the Marks of Grace to Grace an NPD inside the Rogues Den. The full set of this outfit will require exactly 260 Marks of Grace which isn't a lot especially if you're doing a lot of Agility training through the courses.

Item

Price

sold at

Price

bought at

Weight

reduction

Run energy

restoration rate

Graceful hood3528-3 kg+3%
Graceful top5544-5 kg+4%
Graceful legs6048-6 kg+4%
Graceful gloves3024-3 kg+3%
Graceful boots4032-4 kg+3%
Graceful cape4032-4 kg+3%

The set looks good enough already in our opinion. However, if you want to fully max out your style with this build, you can also recolor each of the pieces of this set. You're looking at 90 Marks of Grace to recolor the full grace outfit. That's 15 Marks of Grace per piece just in case you're wondering.

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Keep in mind that recoloring your set won't add to its value or stats in any way. This is purely cosmetic, so you might want to save your Marks of Grace for more important things.

The Rogues Den rewards for getting Marks of Grace is definitely worth it. As you can see from the chart above, you can get significant bonuses for weight reduction, as well as energy restoration. With that, you can significantly improve your runs. The graceful set is definitely a must for those who want to focus on Agility training.

Extra: Fastest Way To Get The Full Graceful Outfit

Farming for Marks of Grace can be tiring. Once you reach level 40 on Agility, we suggest farming for the item on the Canifis Rooftop Course. You can get the entire outfit in around 13-16 hours. While long, this is still the fastest method available.

May This OSRS Agility Guide Help You Out

That concludes this OSRS Agility guide. We've taught you about the importance of Agility, stamina potions, marks of grace, and so much more with this guide. Give it time and patience, and your character will be one of the most agile characters in all Gielonor.

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