OSRS Lizardman Shaman Guide

18.01.2024 - 13:18:56
Game Guides , Runescape

OSRS Lizardman Shaman Guide

You'll eventually encounter formidable Lizardman shamans in your OSRS adventures. These massive reptilian humanoids boast superior strength compared to regular lizardmen and their brute counterparts. As you brave the challenges, their coveted dragon warhammer drops become a sought-after prize, making every encounter an exhilarating quest for valuable loot. Despite your efforts, these monsters never develop tolerance towards your presence, ensuring a constant test of your combat prowess.

If you aren't careful enough, they can take you out easily. With this guide, we'll make lizardman shaman farming easier to do.

Where To Find Lizardman Shaman

osrs_lizardman_shaman_guide_img1

 

In the western region of Lizardman Canyon, three shamans inhabit a multi-combat area. Shayzien soldiers are preoccupied with lizardmen elsewhere, and neither party attacks the other. To gauge the current activity in the western canyon, players can speak to the wounded soldier located just south of the broken crossbow.

Caution is advised, as engaging with more than one shaman simultaneously can lead to swift and overwhelming damage from their abilities. To minimize interference from nearby lizardmen and their brute forms, it is recommended to eliminate those in the north and south-west corners.

Using Xeric's Talisman:

  1. Teleport to Xeric's Inferno using Xeric's talisman.
  2. Traverse south through Lovakengj until you reach a point near giant bats and a house with a water source.
  3. Head slightly west from this location to encounter patrolling Kourend guards.
  4. Proceed south into the canyon and descend the handholds to the west.

Using Fairy Rings:

Partial completion of Fairytale II - Cure a Queen is necessary for fairy ring usage.

  1. Locate the fairy ring with the code djr, situated just south of Lizardman Canyon.

In Lizardman Caves:

Eight shamans are found within a cave at the northern end of the Lizardman Settlement, exclusive to those on a lizardman Slayer task. Cannon use is prohibited in this area.

Using Xeric's Talisman:

  1. Teleport to Xeric's Honour using Xeric's talisman.
  2. Head southeast to the Mountain Guide and travel to Shayzien's Wall.
  3. Proceed west, passing lizardman brutes, until you reach the Lizardman Caves. Xeric's Shrine is located northward, beyond the bridge.

Using Fairy Rings:

Partial completion of Fairytale II - Cure a Queen is required for fairy ring usage.

  1. Utilize the fairy ring with the code cir.
  2. Run south past the farming guild.
  3. Cross the bridge, guarded by Shayzien soldiers, to reach the Lizardman Caves. Xeric's Shrine is located northward, past the bridge.
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Recommendations

  • Attack 80+
  • Strength 80+
  • Defence 20+ (60+ Recommended)
  • Ranged 60+
  • Prayer 40+ (43+ Recommended)

Opting for Ranged is the preferred approach for better maneuverability when dealing with Lizardman shamans, although Melee is a viable alternative. These creatures exhibit weaknesses to both combat styles, particularly having negative stab defense and lacking ranged defense bonuses. Slash, crush, and magical attacks are discouraged due to their elevated defensive capabilities against those styles.

For those engaged in the task of eliminating lizardman shamans, completing the hard Kourend & Kebos Diary is strongly advised. This completion allows the addition of the Shayzien armor effect to the Slayer helmet via Captain Cleive. Without diary completion, wearing the Slayer helmet exposes you to damage from the acid spit attack, which can accumulate substantial damage over time.

In the absence of diary completion, it is advisable to don the Shayzien helm (5) regardless of your combat class.

Lizardman Shaman Attack Pattern

Lizardman shamans employ various attacks during encounters:

1. Melee Attack:

  • Standard melee attack with the same animation as other lizardmen.

2. Ranged Attack:

  • Standard ranged attack shared with other lizardmen, capable of inflicting poison.

3. Special Attacks:

a. Acid Spit:

- The shaman hurls a sizable ball of acid at the player's current location, causing unblockable poison damage of up to 30. The damage is reduced when wearing a complete set of Shayzien armor, obtained by confronting soldiers in the Combat Ring. Wearing the full tier 5 Shayzien set nullifies all damage from this attack, though poisoning can still occur.

b. Jump:

- The shaman leaps into the air and crashes down at the player's location upon landing. This can be avoided by moving out of the way. If the player is stomped, substantial unblockable damage is incurred.

c. Spawns:

- The shaman summons three spawns - two adjacent to the player and one beneath the player. The spawned minions follow the player, exploding after a few seconds. The explosion deals 8-10 damage to players within two spaces of it. The minion beneath the player always explodes first.

Additional Information:

  • Lizardman shamans possess an attack range of 8. Long-range weapons such as longbows, composite bows, the crystal bow, and the Bow of faerdhinen can outdistance them on rapid. Shortbows, crossbows, and Karil's crossbow can outrange them on long range.

Money Making Strategies For Lizardman Shaman

These monsters can be a profitable source of money. There are two methods to consider:

Killing Lizardman Shamans in the Lizardman Temple or Caves

This can be done on a Slayer task and can be a lucrative venture with certain requirements and considerations:

Requirements:

  • Ranged level of 75 or higher.
  • Recommended Prayer level of 70 or above.
  • Completion of the Kourend Hard Diaries (if on a Slayer task).
  • 100% Shayzien favor for access to locations and armor.

Results:

  • Profit: 1,142,615 coins
  • Experience Gained: Not specified

Inputs (Total Cost: 545,529 coins):

  • 3 Divine ranging potions (4): 19,611 coins
  • 12 Prayer potions (4): 95,100 coins
  • 3 Sea turtles: 2,013 coins
  • 1.25 Antidote++ (4): 7,605 coins
  • 3,000 Zulrah's scales: 408,000 coins
  • 600 Adamant darts: 13,200 coins

Outputs (Total Value: 1,688,144 coins):

  • Various resources, including rune items, herbs, seeds, and coins.

Additional Information:

  • Average kill time: 25-30 seconds.
  • Average Lizardman shaman kill value: 14,893 coins.
  • Average kill value (excluding Dragon warhammer): 6,921.00 coins.
  • Dragon warhammer is a rare drop, impacting the overall profit rate significantly.
  • The profit rate is based on an assumption of 120 kills per hour, and actual profits may vary depending on player speed and luck.
  • It's noted that without the Dragon warhammer drop, the profit rate is approximately half of the listed value, emphasizing the impact of this rare drop on overall earnings.
  • On average, players may need to invest around 41 hours of killing Lizardman Shamans to achieve the stated profit per hour, considering the rarity of the Dragon warhammer drop.

Killing Lizardman Shamans In The Canyon

Requirements:

  • Ranged level of 75 or higher.
  • Recommended Prayer level of 70 or above.
  • Completion of the Dwarf Cannon quest for access to the Dwarf Multicannon.
  • 100% Shayzien favor for access to locations and armor.
  • Completion of the Kourend Hard Diaries (if on a Slayer task).

Results:

  • Profit: 1,828,687 coins
  • Experience Gained: Not specified

Inputs (Total Cost: 703,529 coins):

  • 3 Divine ranging potions (4): 19,611 coins
  • 12 Prayer potions (4): 95,100 coins
  • 3 Sea turtles: 2,013 coins
  • 1.25 Antidote++ (4): 7,605 coins
  • 3,000 Zulrah's scales: 408,000 coins
  • 600 Adamant darts: 13,200 coins
  • 1,000 Cannonballs: 158,000 coins

Outputs (Total Value: 2,532,216 coins):

  • Various resources, including rune items, herbs, seeds, and coins.

Additional Information:

  • Average kill time: 25-30 seconds.
  • Average Lizardman shaman kill value: 14,893 coins.
  • Average kill value (excluding Dragon warhammer): 6,921.00 coins.
  • Dragon warhammer is a rare drop, significantly impacting the overall profit rate.
  • The profit rate is based on an assumption of 180 kills per hour; actual profits may vary based on player speed and luck.
  • It is noted that in the Lizardmen Settlement, more food may be required, making it advisable to primarily focus on killing Lizardmen in the Temple or Caves.
  • Without the Dragon warhammer drop, the profit rate is approximately half of the listed value, emphasizing the impact of this rare drop on overall earnings.
  • On average, players may need to invest around 27.77 hours of killing Lizardman Shamans to achieve the stated profit per hour, considering the rarity of the Dragon warhammer drop.

 

Lizardman Shaman Drop Table

Here's what you can get from lizardmen shaman.

100%

ItemQuantityRarityPrice
Big bones1Always203

Pre-roll

ItemQuantityRarityPrice
Dragon warhammer11/5,00039,864,927

Weapons and armour

ItemQuantityRarityPrice
Rune med helm11/27.7811,021
Earth battlestaff11/29.418,950
Mystic earth staff11/29.4125,139
Rune warhammer11/31.2524,383
Rune chainbody11/41.6729,496
Red d'hide vambraces11/501,776

Runes

ItemQuantityRarityPrice
Air rune60-801/20240-320
Chaos rune40-601/203,800-5,700
Death rune20-301/203,600-5,400
Fire rune60-801/20240-320

Materials

ItemQuantityRarityPrice
Xerician fabric21/12.53,490
Coal20-25 (noted)1/253,380-4,225
Iron ore30-35 (noted)1/253,120-3,640
Runite ore3-5 (noted)1/62.533,699-56,165

Herbs

There is a 22.5/250 chance to hit the noted herb drop table.

ItemQuantityRarityPrice
Grimy kwuarm2-3 (noted)1/35.567,224-10,836
Grimy cadantine2-3 (noted)1/44.447,548-11,322
Grimy dwarf weed2-3 (noted)1/44.445,782-8,673
Grimy lantadyme2-3 (noted)1/59.263,674-5,511

Seeds

There is a 5/250 chance of rolling the tree-herb seed drop table.[2]

ItemQuantityRarityPrice
Ranarr seed11/416.717,894
Snapdragon seed11/446.432,444
Torstol seed11/568.24,882
Watermelon seed151/62530
Willow seed11/62551
Mahogany seed11/694.41,452
Maple seed11/694.47,326
Teak seed11/694.434
Yew seed11/694.422,010
Papaya tree seed11/892.9416
Magic seed11/1,04267,823
Palm tree seed11/1,25024,863
Spirit seed11/1,562Not sold
Dragonfruit tree seed11/2,083188,855
Celastrus seed11/3,12588,115
Redwood tree seed11/3,12525,014

Other

ItemQuantityRarityPrice
Coins100-6,0001/7.143100-6,000
Lizardman fang10-141/12.5; 1/13.2160-224
Chilli potato21/16.67292
Xeric's talisman (inert)11/250; 1/125Not sold

Rare drop table

There is a 10/250 chance of rolling the rare drop table.

ItemQuantityRarityPrice
NothingN/A1/137.8; NeverN/A
Coins3,0001/152.43,000
Loop half of key11/158.8; 1/1589,706
Tooth half of key11/158.8; 1/1589,945
Uncut sapphire11/640; 1/325253
Runite bar11/64012,493
Nature rune671/1,0677,504
Rune 2h sword11/1,06737,796
Rune battleaxe11/1,06724,530
Uncut emerald11/1,280; 1/650477
Law rune451/1,6005,355
Death rune451/1,6008,100
Steel arrow1501/1,6003,900
Rune arrow<421/1,6003,780
Adamant javelin201/1,6001,360
Rune sq shield11/1,60022,490
Dragonstone11/1,60011,428
Silver ore100 (noted)1/1,6006,300
Uncut ruby11/2,560; 1/1,3001,032
Rune kiteshield11/3,20031,994
Dragon med helm11/3,20058,777
Rune spear11/3,378; 1/392[d 2]11,843
Shield left half11/6,756; 1/78465,522
Nature talisman11/6,827; 1/3,467158
Dragon spear11/9,008; 1/1,04537,159
Uncut diamond11/10,240; 1/5,2002,227
Rune javelin51/20,480; 1/10,400855

Tertiary

ItemQuantityRarityPrice
Brimstone key11/90Not sold
Clue scroll (hard)11/200Not sold
Long bone11/400Not sold
Clue scroll (elite)11/1,200Not sold
Curved bone11/5,013Not sold

Get Those Dragon Warhammers

Lizardmen shaman are fairly easy to overcome but that's only if you're prepared to take them on. The rewards are definitely worth it and if you want to get rich fast, this is one of the best ways to do it.

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