2025 Best In Slot OSRS Guide

23.05.2025 - 09:50:40
Game Guides , OSRS Guides , OSRS PvM , OSRS Quests & Achievements , OSRS Skills & Skilling , Runescape

2025 Best In Slot OSRS Guide

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Jonas Author
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Skills and mastery of the game are never enough in OSRS. If you want to get strong fast, you'll need the best in slot gear for your character. 

In OSRS, finding the best gear is crucial to your character's growth in the game. While there are tons of gear that will make you capable of taking on Raids and Bosses in OSRS, it's much better to start looking for the OSRS best in slot items for each particular build. With this guide, we'll be giving you a look at what those items are.

Just to clear things up, this guide is focused mainly in improving your damage in the game. We've found that it's more practical to improve on your DPS rather than your defense as most bosses in the game are best killed as fast as possible. Having a high DPS build also makes it easier to farm for gold which is very crucial if you want to max out your character.

OSRS Best In Slot Items For P2P Builds 

First off, we're going to take a look at the best P2P best in slot items in the game. As you have access to all gear in the game, there's no limit as to what types of item you can choose for your character. For this, we're going to choose the best items for builds that are focused on increasing certain combat stats. For attack types like stab, crush, slash, and others, the bonus determines the accuracy of an attack.

Stab

Having a stab build at bay is very important as there are quite a few tough bosses that are weak to stab damage. One of them being the very tough Corporeal Beast. In general, stab weapons are mostly used against enemies that are wearing medium armor, and those that have tough skin such as dragons. On the other hand, these weapons are bad against enemies with tough armor.

What makes this build very tough to get is that in involves getting the Osmumten's Fang which is one of the most expensive melee weapons in the game.

What's great about the Osmumten's Fang is that it's actually viable for many builds that's focused on Melee. Thanks to its tremendous attack power, the weapon is regarded as one of the best in OSRS. For stab builds, here are some monsters and bosses that you can use it against. Keep in mind that this short list doesn't involve all monsters weak to stab.

  • Giant mole
  • King Black Dragon
  • Dagannoth Supreme
  • Dagannoth (Waterbirth Island)
  • Suqah
  • Ogre
  • Dark beast
  • Dragons
  • Corporeal Beast
  • Lizardman shaman

Slot

Item

Stab

bonus


Notes

Head

Fighter hat

+5

Wearing it requires level 45 Defense. Additionally, each role from the Barbarian Assault minigame needs to have 275 Honor points.

Neck

Amulet of torture

+15

Level 75 Hitpoints are needed to wear this.

Body

Mixed hide top

+4

Wearing this requires level 50 Defense and level 60 Range.

Leg

Mixed hide legs

+3

Wearing it requires a level 60 Range.

Boots

Boots of brimstone

+3

Wearing it requires level 44 Slayer, level 70 Magic, level 70 Defense, and level 70 Range.

Cape

Ardougne cloak 4

+6

Needs the Elite Ardougne Diary to be finished. One of the most useful capes in the game so make sure to get it when possible.

Off-hand

Avernic defender

+30

Level 70 Attack and Level 70 Defense are needed, along with an avernic defender hilt and a dragon defender.

Gloves

Ferocious gloves

+16

Wearing it requires level 80 Attack and level 80 Defense.

Ring

Treasonous ring (i)

+8

Initially, the treasonous ring grants a +4 stab boost. To double the ring's bonuses to +8, you can upgrade this ring through Soul Wars or the Nightmare Zone. It will take a bit of work but the effort is worth it as the ring becomes a lot more useful.

Weapn

Osmumten's fang

+105

Level 82 Attack is needed to wield this. This should be your main weapon of choice but if you don't have it yet, you can use the Zamorakian spear. It's not as powerful but it still deals a significant amount of stab damage.

Weapon

Zamorakian spear

+85

Level 70 Attack is needed to wield this.

TOTAL

+195

+145 in case a Zamorakian spear is used.

Slash

Slash weapons are fast and very powerful. It's the most versatile out of all the melee attack types in the game so it's worth investing in this for your character. Most of the slash type weapons include whips, claws, and scimitars. If you're looking to create a build that's focused on making quick attacks, it's often best to go with Slash builds because the weapons here are typically faster.

Slash weapons are strong against enemies that wear clothing or no armor at all. However, it does very poorly against enemies with metal armor.

This build is great for many scenarios and is actually a lot easier to make compared to others. The only challenge is getting the Infernal cape which requires going through the Inferno which is a lot harder than the TzHaar fight caves. 

That said, these items are expensive. If you're in need of affordable OSRS gold or services, you can reach out to RPG Stash for help.

Some of the monsters weak against this include:

  • Moss Giant
  • Fire Giant
  • Cave Crawler
  • Abyssal Demon
  • Hellhound
  • Dagannoth
  • TzHaar-Xil
  • Tok-Xil

Slot

Item

Slash

bonus

hide

Notes

Head

Warrior helm

+5

Level 45 Defense and finishing The Fremennik Trials are tough but you'll need that to wear this helm. A good alternative would be the fighter hat from Barbarian Assault. However, it has a lower defence bonus but the same slash attack boost. The good news is that that head wear also has a higher crush and stab bonus as well.

Neck

Amulet of torture

+15

Wearing it requires level 75 Hitpoints.

Boots

Primordial boots

+2

Wearing it requires level 75 Defense and level 75 Strength.

Cape

Infernal cape

+4

You will need the Inferno to be finished. One of the toughest challenges in the game but the reward is well worth it.

Weapon

Avernic defender

+29

Level 70 Attack and Level 70 Defense are needed, along with an avernic defender hilt and a dragon defender.

Gloves

Ferocious gloves

+16

Requires you to be level 80 in both attack and defense.

Ring

Bellator ring

+20

Wearing this requires finishing Desert Treasure II: The Fallen Empire. The quest is relatively long and will require a lot of time and dedication to finish. If you consider the prerequisite for beating the quest, you're looking at even more time spent.

Weapon

Zombie axe

+105

Level 65 Attack is needed to wield this.

Weapon

Soulreaper axe

+134

Level 80 Attack and Level 80 Strength are needed to wield this.

TOTAL

+196

If the Soulreaper axe is being used, +196.

Crush

These weapons are mainly maces, mauls, and hammers. While generally slow, these deliver some of the hardest damage per hits in the game. Crush weapons work well against enemies that are wearing full platebodies, or small-spined monsters. It does poor damage against enemies that have flexible armor or those with plant-like bodies.

Having no weapon at all or fighting unarmed will count as crush damage. The enemies weak against crush include:

  • Cave bug
  • Scorpion
  • Jelly
  • King Rat
  • Living Rock Brawler
  • Living Rock Striker

Slot

Item

Crush

bonus

hide

Notes

Head

Inquisitor's great helm

+8

Wearing it requires level 30 Defense and level 70 Attack.

Neck

Amulet of torture

+15

Level 75 Hitpoints are needed to wear this.

Body

Inquisitor's hauberk

+12

Has to be worn with at least level 30 Defense and level 70 Strength.

Leg

Inquisitor's plateskirt

+12

Wearing it requires level 30 Defense and level 70 Strength.

Boots

Primordial boots

+2

Level 75 Defense and 75 Strength are needed to wear this.

Cape

Mythical cape

+6

You will need to finish the Dragon Slayer II quest. A relatively long quest but the reward is well worth it. Aside from the cape, you're getting loads of XP on various skills as well.

Off-hand

Avernic defender

+28

To use, have level 70 Attack and level 70 Defense.

Gloves

Ferocious gloves

+16

Requires finishing Dragon Slayer II and wearing armor with levels 80 Attack and Defense. You can get this alongside the Mythical Cape.

Ring

Tyrannical ring (i)

+8

At first, the Tyrannical ring grants a +4 crush bonus. If you want to upgrade the ring, you can infuse either through Soul Wars or via the Nightmare Zone. Infusing it doubles the crush bonus. 

Weapn

Inquisitor's mace

+95

You must have level 80 Attack to use. You can use the dragon warhammer as an alternative. It has the same crush bonus but it is slower for a trade-off of a little strength boost which is worth it in some cases. 

Weapon

Elder maul

+135

Level 75 Attack and Level 75 Strength are needed to wield this.

TOTAL

+214

+202 if an avernic defender and an inquisitor's mace are being used.

Magic

This is one of the core combat types in the game mainly because there are many monsters that are weak to magic, including some major bosses in the game. Magic Bonus is different from Magic Damage bonus. Like the bonuses for stab, slash, and crush attacks, Magic Bonus amplifies the accuracy of your Magic-based attacks. We'll talk more about Magic Damage Bonus later.

When it comes to overall value, a lot of player believe that achieving a maxed-out mage in OSRS is by far one of the most time-consuming and most expensive feat in the game. Just the Tukemen's Shadow alone can take you a long time to get. Magic is very effective against enemies that have metal armor but it doesn't do well against dragons or dragonhide armor.

Slot

Item

Magic

bonus


Notes

Head

Ancestral hat

+8

Offers +2% Magic damage and requires you to be at least level 65 in Defense and 75 Magic. A cheaper alternative would be the Third-Age Mage hat which has a skill requirement of Level 65 Magic and level 30 Defense. The difference is that this hat doesn't have melee defense or magic damage bonuses.

Neck

3rd age amulet

+15

Wearing this requires level 30 Defense and level 65 Magic. You can get a cheaper alternative with the amulet of fury, glory, or magic. All of these greant 10 Magic Attack bonus. If you want something cheaper but better, get the occult necklace which adds 12 Magic Bonus and 10% Magic Damage bonus.

Body

Ancestral robe top

+35

Offers +2% Magic damage and requires you to be at least level 65 in Defense and 75 Magic.

Leg

Ancestral robe bottom

+26

Offers +2% Magic damage and requires you to be at least level 65 in Defense and 75 Magic.

Boots

Eternal boots

+8

Wearing this requires level 75 Magic and level 75 Defense.

Cape

Imbued god cape

+15

Offers +2% Magic damage and requires level 75 Magic and completion of the Mage Arena II miniquest to be worn.

Off-hand

Elidinis' ward (f)

+25

This has amazing benefits but also has steep skills requirements including. level 80 Magic, level 80 Defense, level 90 Prayer, and level 90 Smithing to be worn. The basic Elidinis' Ward is good as well but it's far from what this brings. The mage's book is significantly less expensive and offers a +15 benefit in place of a magic damage boost.

Gloves

Tormented bracelet

+10

+5% Magic damage and level 75 hit points are required to wear this.

Ring

Magus ring

+15

Wearing this requires finishing Desert Treasure II: The Fallen Empire.

Weapon

Kodai wand

+28

Offers +15 Magic damage and requires level 80 Magic to wield.

Weapon

Tumeken's shadow

+35

When utilizing its built-in spell, the passive benefit of this level 85 Magic weapon triples the bonuses for magic accuracy.

TOTAL

+501

+185 if Elidinis' ward (f) and a Kodai wand are worn. When using a spell other than Tumeken's shadow, this is still the maximum accuracy increase that can be obtained.

Ranged

If you're used to fighting enemies from afar, then it would be wise to create a solid Ranged build for your character in OSRS. The Ranged attack type is best for enemies that are large or those that are Magical in nature. However, this type of combat isn't effective when used against enemies that are wearing armor.

Again, these are all endgame items. The OSRS Dizana's Quiver is hard ton get as it requires you to finish the Fortis Colosseum, but the effort is well worth it.

Slot

Item

Ranged

bonus


Notes

Head

Masori mask

+12

Level 30 Defense and Level 80 Range are needed to wear this.

Neck

Necklace of anguish

+15

Provides +5 Ranged Strength. Level 75 Hitpoints are needed to use this. If you're struggling to get this, you can settle for the amulet of glory or fury instead but these only have a +10 Bonus. 

Body

Masori body

+43

Level 30 Defense and Level 80 Range are needed to wear this.

Leg

Masori chaps

+27

Level 30 Defense and Level 80 Range are needed to wear this.

Boots

Pegasian boots

+12

Wearing it requires level 75 Defense and level 75 Range.

Cape

Blessed dizana's quiver

+28

Wearing it requires finishing the Fortis Colosseum and reaching level 75 in the range. Gives a benefit that is comparable to the Dizana's quiver (Charged).

Off-hand

Twisted buckler

+18

Level 75 Defense and Range are needed to use this.

Gloves

Zaryte vambraces

+18

Has to be worn with level 45 Defense and level 80 Range.

Ring

Venator ring

+10

Wearing this requires finishing Desert Treasure II: The Fallen Empire.

Weapn

Zaryte crossbow

+110

Level 80 Range is needed to wield this. One of the reasons why this is a good weapon is that it provides defense bonuses while other crossbows don't. If you're using enchanted bolts, you're getting a 10% bonus as well.

Weapon

Bow of faerdhinen

+128

Must finish Song of the Elves in addition to having level 80 Ranged and level 70 Agility in order to use.

TOTAL

+293

+293 while equipped with a twisted buckler and a Zaryte crossbow.

Strength

Strength bonus is somewhat hard to explain but it works differently from increasing your Strength Skill. Almost all weapons and armor in the game provide this bonus.

A point to your Strength Bonus doesn't mean that you're increasing your Strength Skill. Instead, it indicates your equipment's maximum damage potential. To put it into perspective, a +16 Strength Bonus will increase your maximum hit by 1, and a bonus of +39 will increase it by 2.

Strength Bonus also dictates how much of your Strength level is needed to deal maximum damage.

Slot

Item

Strength

bonus


Notes

Head

Torva full helm

+8

Wearing it requires level 80 Defense. If it's too expensive for you at this point, you can focus on finishing the Fremennik Exiles quest first to get the Neitiznot faceguard. This has a lower Strength Bonus but it's a good step before getting the Torva Full Helm.


Finishing the Fremennik Isles will also reward you with a Helm of Neitiznot which is weaker than the faceguard. You can switch this with a Berserker Helm as both have the same Strength Bonus but this is much easier to acquire. Lastly, an obsidian helm grants +3, requiring only level 60 Defense which is another great alternative.

The next best in slot with a +5 strength bonus is a serpentine helm but is more expensive than the headwear above.

Neck

Amulet of torture

+10

Level 75 Hitpoints are needed to wear this. You can go for the Amulet of Strength instead but you're trading off affordability for attack boosts to all melee damage types and Prayer bonuses.

Body

Torva platebody

+6

Wearing this requires level 80 Defense and again, can be hard to get.


You can use the Bandos Chestplate as an alternative albeit it's weaker than the Torva platebody but it has a high Defense bonus. If you can finish Barbarian Assault, try to get the Fighter Torso which is a good mid-game alternative. 

Leg

Torva platelegs

+4

Must wear defense up to level 80. Level 65 Defense is required to wear bandos tassets, which grant a +2 Strength bonus.

Boots

Primordial boots

+5

Wearing it requires level 75 Defense and level 75 Strength.

Cape

Infernal cape

+8

Needs the Inferno to be finished. Fire cape is much easier to obtain, but it grants +4.

Off-hand

Avernic defender

+8

Level 70 Attack and Defense are needed to use this.

Gloves

Ferocious gloves

+14

Has to be worn with level 80 Attack and level 80 Defense.

Ring

Ultor ring

+12

Wearing this requires finishing Desert Treasure II: The Fallen Empire.

Weapn

Zombie axe

+107

You must have level 65 Attack to use this.

Weapon

Elder maul

+147

Level 75 Attack and 75 Strength are needed in order to use this.

TOTAL

+214

+182 if the Avernic Defender and Zombie axe are being used. If you can, you'll have a higher bonus by getting the Vesta's blighted longsword and the Avernic Defender. However, these are limited to be used only on Bounty Hunter and on the Wilderness via Target Worlds.

Magic Damage

Again, this is different from Magic Bonus. Whereas that provides Magic Accuracy, this plainly enhances the amount of damage that you do using your spells. Ideally, you'd want to balance having both Magic Bonus and Magic Damage Bonus. In most cases, the armor you wear for both builds remain the same and only the weapons actually change.

Slot

Item

Magic

bonus

Notes

Head

Ancestral hat

+2%

Wearing it requires level 65 Defense and level 75 Magic.

Neck

Occult necklace

+10%

Wearing it requires Magic at level 70.

Body

Ancestral robe top

+2%

Wearing it requires level 65 Defense and level 75 Magic.

Leg

Ancestral robe bottom

+2%

Wearing it requires level 65 Defense and level 75 Magic.

Boots

Imbued god cape

+2%

Wearing it requires finishing Mage Arena II and having level 75 Magic.

Cape

Elidinis' ward (f)

+5%

This has amazing benefits but also has steep skills requirements including. level 80 Magic, level 80 Defense, level 90 Prayer, and level 90 Smithing to be worn. The basic Elidinis' Ward is good as well but it's far from what this brings. The mage's book is significantly less expensive and offers a +15 benefit in place of a magic damage boost.

Off-hand

Tormented bracelet

+5%

Wearing it requires level 75 Hitpoints.

Gloves

Magus ring

+2%

Must finish Desert Treasure II: The Fallen Empire in order to wear.

Ring

Kodai wand

+15%

Needs Magic at least level 80 to wield


If it's too much to get at your level, you can get the staff of the dead's toxic version which also has 15% Magic Damage bonus. The main difference is that the staff of the dead doesn't have infinite water runes and can be more costly to operate later on.

Weapn

Tumeken's shadow

+0%

Very expensive but very powerful staff. It has a built-in spell that deals even more damage when used. It might not have Magic Damage bonus but is the more efficient weapon in the game for mages.

TOTAL

+75%

The maximum damage bonus when casting spells from any spellbook is still +45 if utilizing a Kodai wand and Elidinis' ward (f).

Prayer

Prayer Bonus works a bit differently. Every point of Prayer Bonus that you get will reduce the Prayer Point consumption of your Prayers by 3.33%. This means if you're using a Prayer that drains a point for every 6 seconds, you can effectively reduce that to draining every 12 seconds given the right build.

The build below provides you with the maximum amount of Prayer Bonus in OSRS currently. For this, we're using the Sunfire Fanatic Set which you can get from the Fortis Colosseum.

Slot

Item

Prayer

bonus


Notes

Head

Sunfire fanatic helm

+6

Has relatively low requirements with level 40 Defense and level 60 Prayer. However, you'll have to work hard for it as it's only acquired as a reward during the Fortis Colosseum.

Neck

Dragonbone necklace

+12

Wearing it requires level 70 Prayer. The Bonecrusher necklace has the same benefits and requirements so you can get that if you don't have the means to get this one first. 

Body

Sunfire fanatic cuirass

+10

Has relatively low requirements with level 40 Defense and level 60 Prayer. However, you'll have to work hard for it as it's only acquired as a reward during the Fortis Colosseum..

Leg

Sunfire fanatic chausses

+8

Has relatively low requirements with level 40 Defense and level 60 Prayer. However, you'll have to work hard for it as it's only acquired as a reward during the Fortis Colosseum..

Boots

Devout boots

+5

Wearing this requires level 60 Prayer.

Cape

Soul cape

+8

Wearing it requires level 70 Prayer and 2,500 Zeal Tokens that may be obtained via the Soul Wars Minigame.

Off-hand

Any god book

+5

All of the god books provide the same bonus. To get it, you'll first need to finish Horror from the Deep. Once you have a book acquired from the boss, you'll then have to acquire four unique torn pages either as a reward from Treasure Trails or by trading with other players.


The Falador Shield 4 provides the same benefits but you'll have to finish the Elite Falador Diary to get the same bonus first. In our opinion, the god book is easier to get.

Gloves

Holy wraps

+3

Wearing level 31 Prayer is required. You can choose to get the white gloves or blessed vambraces instead as these are cheaper. However, these only provide +1 Prayer. At the mid level is the Tormented Bracelet which is cheaper than the Holy Wraps but requires 75 Hitpoints.

Ring

Ring of the gods (i)

+8

The gods' ring originally grants a +4 Prayer bonus. You can double this Prayer Bonus with imbuing through Soul Wars or the Nightmare Zone.


If you can't imbue the Ring of the Gods yet, you can switch to the Ring of Suffering which has better Defense bonus and the same Prayer bonus. However, this doesn't have the Holy Wrench effect that the Ring of the Gods has.

Weapn

Any crozier

+6

Needs Prayer at level 60 in order to use. 


You can use the Void Knight Mace as an alternative but it has a heavier Skill requirement of 42 for Strength, Attack, Range, Magic, Defense, and Hitpoints.

Weapon

Rada's blessing 4

+2

You need to finish the elite Kourend & Kebos Diary task.

TOTAL

+73

 

Increasing your Prayer Bonus is one of the most important aspects of OSRS. Just to give you an idea of why it's worth investing in, here's a calculation of how it will affect your Prayer drain if you max out the bonus on a P2P and F2P account.

Prayer Level

Prayer

Effect

Original Drain Rate

New Drain Rate (83% Increase)

New Drain Rate (333.33% Increase)

1

Thick Skin

+5% Defence

1 point per 12 seconds

1 point per 22 seconds

1 point per 48 seconds

4

Burst of Strength

+5% Strength

1 point per 12 seconds

1 point per 22 seconds

1 point per 48 seconds

7

Clarity of Thought

+5% Attack

1 point per 12 seconds

1 point per 22 seconds

1 point per 48 seconds

8

Sharp Eye

+5% Ranged

1 point per 12 seconds

1 point per 22 seconds

1 point per 48 seconds

9

Mystic Will

+5% Magic Attack and Defence

1 point per 12 seconds

1 point per 22 seconds

1 point per 48 seconds

10

Rock Skin

+10% Defence

1 point per 6 seconds

1 point per 11 seconds

1 point per 24 seconds

13

Superhuman Strength

+10% Strength

1 point per 6 seconds

1 point per 11 seconds

1 point per 24 seconds

16

Improved Reflexes

+10% Attack

1 point per 6 seconds

1 point per 11 seconds

1 point per 24 seconds

19

Rapid Restore

2x restore rate for all skills, except Hitpoints and Prayer

1 point per 36 seconds

1 point per 66 seconds

1 point per 144 seconds

22

Rapid Heal

2x Restore rate for Hitpoints

1 point per 18 seconds

1 point per 33 seconds

1 point per 72 seconds

25

Protect Item

Keep one extra item upon death

1 point per 18 seconds

1 point per 33 seconds

1 point per 72 seconds

26

Hawk Eye

+10% Ranged

1 point per 6 seconds

1 point per 11 seconds

1 point per 24 seconds

27

Mystic Lore

+10% Magic Attack and Defence

1 point per 6 seconds

1 point per 11 seconds

1 point per 24 seconds

28

Steel Skin

+15% Defence

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

31

Ultimate Strength

+15% Strength

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

34

Incredible Reflexes

+15% Attack

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

37

Protect from Magic

100% protection from magic attacks by NPCs, 40% from players

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

40

Protect from Missiles

100% protection from ranged attacks by NPCs, 40% from players

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

43

Protect from Melee

100% protection from melee attacks by NPCs, 40% from players

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

44

Eagle Eye

+15% Ranged

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

45

Mystic Might

+15% Magic Attack and Defence

1 point per 3 seconds

1 point per 6 seconds

1 point per 12 seconds

46

Retribution

Upon death, deals damage up to 25% of the player's base Prayer level to targets in a 3x3 radius

1 point per 12 seconds

1 point per 22 seconds

1 point per 48 seconds

49

Redemption

Heals the player by 25% of their base Prayer level if they fall below 10% health, draining their prayer points fully

1 point per 6 seconds

1 point per 11 seconds

1 point per 24 seconds

52

Smite

Reduces the opponent's prayer points by 25% of damage dealt

1 point per 2 seconds

1 point per 4 seconds

1 point per 8 seconds

55

Preserve

Boosted stats last 50% longer

1 point per 18 seconds

1 point per 33 seconds

1 point per 72 seconds

60

Chivalry

+15% Attack, +18% Strength, and +20% Defence

1 point per 1.5 seconds

1 point per 2.5 seconds

1 point per 6 seconds

70

Piety

+20% Attack, +23% Strength, and +25% Defence

1 point per 1.5 seconds

1 point per 2.5 seconds

1 point per 6 seconds

74

Rigour

+20% Ranged attack, +23% Ranged Strength, and +25% Defence

1 point per 1.5 seconds

1 point per 2.5 seconds

1 point per 6 seconds

77

Augury

+25% Magic Attack and Defence, +25% Defence

1 point per 1.5 seconds

1 point per 2.5 seconds

1 point per 6 seconds

OSRS Best In-Slot Items For F2P Builds

Unfortunately, playing OSRS with an F2P account can be very limiting as you don't have access to many of the actual best-in-slot items in the game. Still, if you're taking this route, you can get a substantial boost with these items below.

 

As you can see, most of the builds here are lacking a full set of equipment but that's because you can put any other equipment you have access to on those slots. We're only listing down the best in-slot items for the bonuses they provide. Our goal here is to maximize the bonuses for the specific build.

Stab

Slot

Item

Stab

bonus


Notes

Neck

Amulet of power

+6

 

Weapon

Rune sword

Rune longsword

+38

Level 40 Attack is needed to wield this. The Rune sword is faster, but both offer the same stab bonus.

TOTAL

+44

 

Slash

Slot

Item

Slash

bonus


Notes

Neck

Amulet of power

+6

 

Weapon

Rune 2h sword

+69

Level 40 Attack is needed to wield this.

TOTAL

+75

 

Crush

Slot

Item

Crush

bonus


Notes

Neck

Amulet of power

+6

 

Weapon

Hill giant club

+65

You must have level 40 Attack to use.

Because it attacks at a faster rate, the Barronite Mace deals more damage per swing (DPS) but has a lower maximum hit and less Crush bonus.

TOTAL

+71

 

Magic

Slo

Item

Magic

bonus

hide

Notes

Head

Blue wizard hat

Wizard hat

+2

 

Neck

Amulet of magic

+10

 

Body

Wizard robe

+3

 

Legs

Zamorak monk bottom

+2

 

Weapon

Bryophyta's staff

+15

Level 30 Magic and Attack are needed to wield this.

TOTAL

+32

 

Ranged

Slot

Item

Ranged

bonus

hide

Notes

Head

Coif

+2

Wearing level 20 Range is required.

Neck

Amulet of power

+6

 

Body

Green d'hide body

+15

Level 40 Defense and Range must be worn, and Dragon Slayer I must be finished.

Legs

Green d'hide chaps

+8

Wearing it requires a level 40 range.

Gloves

Green d'hide vambraces

+8

Wearing it requires a level 40 range.

Weapon

Maple shortbow

Maple longbow

+29

level 30 range is needed in order to use it. Each awards the same bonus for range.

TOTAL

+68

 

Strength

Slot

Item

Strength

bonus


Notes

Neck

Amulet of strength

+10

 

Weapon

Rune 2h sword

+70

Level 40 Attack is needed to wield this. The same Strength bonus is offered by the Hill giant club, although its attack bonuses are less.

Boots

Decorative boots (gold)

+1

acquired via the Castle Wars Ticket Exchange.

TOTAL

+81

 

Prayer

Slot

Item

Prayer

bonus


Notes

Head

God full helm

+1

Helmets from Guthix, Saradomin, and Zamorak are included in this. Wearing it requires level 40 Defense.

Neck

Holy symbol

+8

Entered through level 31 Prayer on the second floor of the Edgeville Monastery, made by bringing an unblessed sign to Brother Jered. A prayer boost is also granted by the Amulet of Power, however it is just +1.

Body

Monk's robe top

+6

Located on Level 2 of the Edgeville Monastery; entry needs level 31 Prayer.

Legs

Monk's robe bottom

+5

Located on Level 2 of the Edgeville Monastery; entry needs level 31 Prayer.

Off-hand

God kiteshield

+1

Guthix, Saradomin, and Zamorak kiteshields are examples of this. Wearing it requires Defense level 40.

Weapon

Rune mace

+4

You must have level 40 Attack to use this.

TOTAL

+25

 

BiS Gear For OSRS Endgame Bosses

Now, we're going to talk about some good builds for endgame bosses in OSRS. While the sets above are good overall, some of the bosses in the game will require specific gear setups to make beating and farming them much easier.

Boss

Combat Style

Best Weapon

Off-hand / Shield

Helmet

Body

Legs

Amulet

Cape

Gloves

Boots

Ring

TzKal-Zuk

Ranged

Bow of Faerdhinen

None

Masori Mask

Masori Body

Masori Chaps

Necklace of Anguish

Infernal Cape

Zaryte Vambraces

Pegasian Boots

Venator Ring

Verzik Vitur

Mage → Melee

Tumeken's Shadow / Scythe

Elidinis' Ward / Avernic

Ancestral / Torva

Ancestral / Torva

Ancestral / Torva

Occult / Torture

God / Infernal Cape

Tormented / Ferocious

Eternal / Primordial

Magus / Ultor Ring

Corrupted Hunllef

Ranged / Magic Cycle

Crystal Bow (C)

None

Crystal Helm

Crystal Body

Crystal Legs

Necklace of Anguish

Ava's Assembler

Zaryte Vambraces

Pegasian Boots

Venator Ring

Great Olm

Mage + Melee

Tumeken's Shadow / Scythe

Elidinis' Ward / Avernic

Ancestral / Torva

Ancestral / Torva

Ancestral / Torva

Occult / Torture

God / Infernal Cape

Tormented / Ferocious

Eternal / Primordial

Magus / Ultor Ring

Corporeal Beast

Stab Melee

Osmumten's Fang

Avernic Defender

Fighter Hat

Mixed Hide Top

Mixed Hide Legs

Amulet of Torture

Ardougne Cloak 4

Ferocious Gloves

Boots of Brimstone

Treasonous Ring (i)

The Nightmare

Crush Melee

Inquisitor's Mace

Avernic Defender

Inquisitor's Great Helm

Inquisitor's Hauberk

Inquisitor's Plateskirt

Amulet of Torture

Infernal Cape

Ferocious Gloves

Primordial Boots

Tyrannical Ring (i)

Zulrah

Magic / Ranged Swap

Tumeken's Shadow / Twisted Bow

Elidinis' Ward / None

Ancestral Hat / Masori

Ancestral / Masori

Ancestral / Masori

Occult / Anguish

Imbued God / Ava's

Tormented / Vambraces

Eternal / Pegasian

Magus / Venator

TzTok-Jad

Ranged

Twisted Bow / Bow of F.

None

Masori Mask

Masori Body

Masori Chaps

Necklace of Anguish

Ava's Assembler

Zaryte Vambraces

Pegasian Boots

Venator Ring

Cerberus

Melee (Slash)

Soulreaper Axe / Scythe

Avernic Defender

Warrior / Fighter Hat

Bandos Chestplate

Bandos Tassets

Amulet of Torture

Infernal Cape

Ferocious Gloves

Primordial Boots

Bellator Ring

Vorkath

Ranged

Dragon Hunter Crossbow

Twisted Buckler

Verac's Helm

Karil's Leathertop

Karil's Leatherskirt

Necklace of Anguish

Ava's Assembler

Zaryte Vambraces

Pegasian Boots

Venator Ring

That said, there are a few things to consider when fighting endgame bosses using these builds:

  • The Nightmare: Crush-weak and highly resistant to Slash. Inquisitor's set is best due to full set bonus synergy.
  • Zulrah: Requires gear switching between Magic and Ranged phases. Tumeken's Shadow for mage phase, Twisted Bow for ranged. Defensive flexibility matters.
  • TzTok-Jad: Pure ranged DPS needed. Twisted Bow is great vs. high magic defense, but Faerdhinen is more consistent for speed.
  • Cerberus: Slash-type weapons dominate. Prayer flicking is key to survival. Soulreaper Axe has huge burst DPS.
  • Vorkath: Ranged setup with Dragon Hunter Crossbow for damage boost. Dragonfire protection (super antifire + antifire shield) also necessary.

Start Farming For The Best Items In OSRS

Having the best in slot gear in OSRS is tough work and will require lots of time and investment. Hopefully, the guide above shows you the things you should focus on in your OSRS journey depending on your build. Now that you know what the best gear is, it might be time you try out an OSRS Ironman run next.

FAQs

1. What does "Best in Slot" mean in OSRS?

Best in Slot or BiS typically refers to the best piece of gear that you can equip depending on a category. BiS sets can be tailored specifically for bosses, PvPs, or particularly just for about one stat in the game.

2. What is the best melee weapon in OSRS right now?

This depends on what you're going after. If it's pure melee DPS for PvP, the best choice is Osmumten's Fang as it has a huge stab bonus and is one of the most versatile weapons in the game. If you're going for a Slash or Crush build however, the best choice is the Soulreaper Axe or the Inquisitor's Mace.

3. What gear should I prioritize if I'm just starting in P2P?

Fortunately, the choice is varied for BiS P2P melee gear. Having a good starting gear for your character is an excellent idea for building power later on. If you're starting fresh go for:

  • Amulet of Fury or Glory - Solid all-around bonus
  • Barrows Gear - Affordable and powerful for PvM
  • Fighter Torso - Great strength bonus and free (Barbarian Assault)

Then grind toward top-tier BiS like Torva, Ferocious Gloves, and the Avernic Defender.

4. What's the difference between Magic Bonus and Magic Damage in OSRS?

People tend to confuse these two stats with one another but we'll make it simple. Magic Bonus increases spell accuracy, meaning it makes likely for your spell to hit. Magic Damage Bonus simply increases your damage output. Both are important stats to build on for players.

5. How does Prayer Bonus work and is it worth it?

Yes, Prayers are some of the most useful skills in the game. Prayer Bonus reduces amount of time it takes for your prayers to drain. A single point can increase a prayer's duration by 3.33% so at high levels, you can double or triple the duration of the prayers you have active.

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